Start of a transcript of JIGSAW An Interactive History Copyright (c) 1995 by Graham Nelson Release 3 / Serial number 951129 / Inform v1600 Library 6/1 Standard interpreter 1.1 Interpreter 1 Version C / Library serial number 951024 >x me As good-looking as ever. >i You are carrying: a sparkler (providing light) Rukl's "Atlas of the Moon" a wooden broom a British Army officer's uniform (being worn) a canvas rucksack (which is open) Waldo a lump of corn bread a mandolin a box of mosquito powder a Sixth Officer's jacket Place Names of Carolina a green cap a Richard's anemometer a paper dart a madeleine cake Black's Kaldecki detector a second note from Black a first aid box (which is closed) the 1911 Boy's Book of the Sea a curious device the Victorian ormolu clock Emily's sketch book a charcoal pencil three keys: a little key a elegant key a tagged key two newspapers: an historic edition of Pravda Le Figaro a checklist a chit signed by Lenin a handwritten invitation card a White Star Line scribbled-on towel a folded note a white party ticket a travel permit a cargo capsule (which is empty) a gnomon >set clock to 59 The clock starts, silently and slowly, and the jigsaw board pulses with a flickering amber light, warm and erratic as though from an oil lamp. >press b2 The piece at b2 presses in smoothly, like a button, then releases. Presumably because you have resolved the temporal crisis in that time zone, nothing happens. >list a1 a growth of mould in a Petri dish (solved) a2 a 33 r.p.m. vinyl long-playing record (solved) a3 a wall covered with graffiti a4 parklands strobed by laser light (solved) b1 a moustachioed invalid in bed (solved) b2 rolling, low sand dunes (solved) b3 a silver USAF-marked plane b4 white folds of snow (solved) c1 a cocktail in a glass, with tonic and ice (solved) c2 a horse-drawn state carriage (solved) c3 a racing steam train (solved) c4 the full moon in a blue sky (solved) d3 fields of cabbages d4 a shipping barge in a canal >press b3 The piece at b3 presses in smoothly, like a button, then releases. You are sucked up once again into the time vortex. As you slow down, you briefly make out CNN reports from the Gulf War and then everything begins to change... [Press SPACE to continue.] Chapter Ten - The Ghost of the B-29 Crawlway A tiny tube in a great metal machine, cold and oily, shaking. It turns northeast and southwest (though nothing like as wildly as your stomach). You detect an acrid smell of smoke in the air. >x device A highly curious device, like a wood-mounted gimballed compass, with dials and swinging arrows, inscribed "tempora mutantur, nos et mutamur in illis". The main feature is a white button. The easiest arrow to read points to 54. >undo Crawlway [Previous turn undone.] >save Ok. >smell Acrid, ominous. >sw Fuselage Ring This, according to white stencilled letters painted on one metal wall, is the Fuselage Ring. A crawlway snakes off north. Hydraulics and cables hang from the irregular walls, and cramped openings lead east and west. You detect an acrid smell of smoke in the air. A war-time issue Geiger counter has been carelessly dropped on the deck. Not the most welcome of sights. The heavy equipment locker's door hangs open. >get counter then x it (putting the gnomon into the canvas rucksack to make room) Taken. An early-model Geiger counter, which clicks and flashes a neon bulb lamp in the presence of radioactivity. >x locker The rack where the dozen or so parachutes should be is cleaned out, and this enables you to see the cubical safe added at the rear. >search it The rack where the dozen or so parachutes should be is cleaned out, and this enables you to see the cubical safe added at the rear. >x safe You can't see inside, since it is closed. >open safe It seems to be locked. >e East Side Bomb Bays An immense bomb bay, enough for ten thousand pounds of bombs to be dumped on the civilian population of your choice. One side-face of an enormous jet engine makes up the far wall. >x counter An early-model Geiger counter, which clicks and flashes a neon bulb lamp in the presence of radioactivity. >w Fuselage Ring This, according to white stencilled letters painted on one metal wall, is the Fuselage Ring. A crawlway snakes off north. Hydraulics and cables hang from the irregular walls, and cramped openings lead east and west. You detect an acrid smell of smoke in the air. The heavy equipment locker's door hangs open. >w West Side Bomb Bays A bomb bay the size of a carpet warehouse: and empty, the hatches battened up. One side-face of an enormous jet engine makes up the far wall. You detect an acrid smell of smoke in the air. Some explosive, maybe a grenade, must have gone off in one awkward crevice here - a hole exposes a sparking mass of wires, crackling with electricity. The Geiger counter wakes up to the radioactivity here! >x wires Buried amid the wires is a control. You'd hate to have to stick your hand in, though, unless the plane was very steady. The plane shudders and chokes. >x counter An early-model Geiger counter, which clicks and flashes a neon bulb lamp in the presence of radioactivity. The plane shudders and chokes. >e Fuselage Ring This, according to white stencilled letters painted on one metal wall, is the Fuselage Ring. A crawlway snakes off north. Hydraulics and cables hang from the irregular walls, and cramped openings lead east and west. You detect an acrid smell of smoke in the air. The heavy equipment locker's door hangs open. The plane shudders and chokes. The Geiger counter quiets again. >n Crawlway A tiny tube in a great metal machine, cold and oily, shaking. It turns northeast and southwest (though nothing like as wildly as your stomach). You detect an acrid smell of smoke in the air. The plane shudders and chokes. >ne Ghost Plane The pilot cabin of a B-29 Superfortress, deserted! A frantic glance round - the hatchway below, the crawlway southwest, the navigator's chair - gives no indication of what happened to the crew, ten men at least. The plane is ploughing through thin cloud. The instrument panel is packed with dials and gauges. The control column faces you, with a throttle beside it. The ENG FIRE lamp is on. The FUEL LOW lamp is on. The plane shudders and chokes. [Your score has just gone up by one point.] >d Nose Turret A cramped, but at least still pressurized, glass cage projecting out of the hull of the B-29. You feel exposed, to put it mildly. The hatchway leads back up. The plane is ploughing through patchy cloud. Taped up out of the way, a good-luck charm, is a pinup of Deanna Durbin. The plane shudders and chokes. >spin kd You set the threefold arm spinning, but after a brief moment it spins its arms up together, chiming a rough bell. The motion then dies away. The plane shudders and chokes. >get pinup (putting the cargo capsule into the canvas rucksack to make room) Taken. The plane shudders and chokes. The plane goes into a sudden, catastrophic spin, losing all purchase on the sky, plunging to earth in a sickening free-fall... The end is mercifully quick. *** You have died *** In that game you scored 72 out of a possible 100, in 1584 turns, giving you the rank of Expert Joiner. Would you like to RESTART, RESTORE a saved game, give the FULL score for that game or QUIT? > restore Ok. >ne Ghost Plane The pilot cabin of a B-29 Superfortress, deserted! A frantic glance round - the hatchway below, the crawlway southwest, the navigator's chair - gives no indication of what happened to the crew, ten men at least. The plane is ploughing through clumped cloud. The instrument panel is packed with dials and gauges. The control column faces you, with a throttle beside it. The ENG FIRE lamp is on. [Your score has just gone up by one point.] >d Nose Turret A cramped, but at least still pressurized, glass cage projecting out of the hull of the B-29. You feel exposed, to put it mildly. The hatchway leads back up. The plane is ploughing through thick cloud. Taped up out of the way, a good-luck charm, is a pinup of Deanna Durbin. >get pinup (putting the gnomon into the canvas rucksack to make room) Taken. >x pinup Signed by Ms Durbin herself - "Kisses to all the boys out there!" And there's a generous ration of crosses. There's something faintly odd about the printing technique, you can't help thinking. >wave pinup You look ridiculous waving the pinup of Deanna Durbin. >fold pinup That hardly seems worthwhile. >turn pinup Nothing obvious happens. >look behind pinup I only understood you as far as wanting to look. >look Nose Turret A cramped, but at least still pressurized, glass cage projecting out of the hull of the B-29. You feel exposed, to put it mildly. The hatchway leads back up. The plane is ploughing through patchy cloud. >u Ghost Plane The pilot cabin of a B-29 Superfortress, deserted! A frantic glance round - the hatchway below, the crawlway southwest, the navigator's chair - gives no indication of what happened to the crew, ten men at least. The plane is ploughing through clumped cloud. The instrument panel is packed with dials and gauges. The control column faces you, with a throttle beside it. The ENG FIRE lamp is on. >x lamp The ENG FIRE lamp is on. The FUEL LOW lamp is on. Among the buttons and switches: AUT/P CUTENG/L CUTENG/R LOWER/U REL/B Altitude: 25000ft Speed: 290mph Fuel: 15% remaining Bearing: 331 degrees Position: (2815,200) >undo Ghost Plane [Previous turn undone.] >x lamp The ENG FIRE lamp is on. The FUEL LOW lamp is on. Among the buttons and switches: AUT/P CUTENG/L CUTENG/R LOWER/U REL/B Altitude: 25000ft Speed: 290mph Fuel: 15% remaining Bearing: 331 degrees Position: (2815,200) >d Nose Turret A cramped, but at least still pressurized, glass cage projecting out of the hull of the B-29. You feel exposed, to put it mildly. The hatchway leads back up. The plane is ploughing through thick cloud. >u Ghost Plane The pilot cabin of a B-29 Superfortress, deserted! A frantic glance round - the hatchway below, the crawlway southwest, the navigator's chair - gives no indication of what happened to the crew, ten men at least. The plane is ploughing through thick cloud. The instrument panel is packed with dials and gauges. The control column faces you, with a throttle beside it. The ENG FIRE lamp is on. The FUEL LOW lamp is on. >sw Crawlway A tiny tube in a great metal machine, cold and oily, shaking. It turns northeast and southwest (though nothing like as wildly as your stomach). You detect an acrid smell of smoke in the air. The plane shudders and chokes. >e The crawlway crawls northeast or southwest. The plane shudders and chokes. >sw Fuselage Ring This, according to white stencilled letters painted on one metal wall, is the Fuselage Ring. A crawlway snakes off north. Hydraulics and cables hang from the irregular walls, and cramped openings lead east and west. You detect an acrid smell of smoke in the air. A war-time issue Geiger counter has been carelessly dropped on the deck. Not the most welcome of sights. The heavy equipment locker's door hangs open. The plane shudders and chokes. >s You can't go that way. The plane shudders and chokes. >get safe (putting the cargo capsule into the canvas rucksack to make room) Taken. The plane shudders and chokes. The safe is just too heavy and bulky for you at the moment, and you drop it to the deck, panting. >look Fuselage Ring This, according to white stencilled letters painted on one metal wall, is the Fuselage Ring. A crawlway snakes off north. Hydraulics and cables hang from the irregular walls, and cramped openings lead east and west. There's a (securely locked) safe stamped USAF here. Another stencilled message is vehement that it shouldn't fall into enemy hands. Yours, perhaps. You detect an acrid smell of smoke in the air. A war-time issue Geiger counter has been carelessly dropped on the deck. Not the most welcome of sights. The heavy equipment locker's door hangs open. The plane shudders and chokes. >x safe You can't see inside, since it is closed. The plane shudders and chokes. >get safe Taken. The plane shudders and chokes. The plane goes into a sudden, catastrophic spin, losing all purchase on the sky, plunging to earth in a sickening free-fall... The end is mercifully quick. *** You have died *** In that game you scored 72 out of a possible 100, in 1584 turns, giving you the rank of Expert Joiner. Would you like to RESTART, RESTORE a saved game, give the FULL score for that game or QUIT? > undo Fuselage Ring [Previous turn undone.] >undo [Can't "undo" twice in succession. Sorry!] >/undo Fuselage Ring [Previous turn undone.] >get safe Taken. The plane shudders and chokes. The safe is just too heavy and bulky for you at the moment, and you drop it to the deck, panting. >undo Fuselage Ring [Previous turn undone.] >push safe east Is that the best you can think of? The plane shudders and chokes. >