OK You are in a secret study. There is a PC on the table. The library is to the east. Exits: East (Ű). >USE COMPUTER Enter password by typing PASSWORD XXXXXX >PASSWORD MINACCIA PASSWORD CORRECT ## OFFICE SUPPORT SYSTEM OSS ## MAIL TO MR. SCHWARZBERG AT 10.05.1987: DEAR S. ACCORDING TO YOUR WISHES, COMPLETELY NEW SECURITY MEASURES ARE NOW BEING DEPLOYED AT THE FACILITY TO ENSURE OPERATION OBSCURA. PLEASE NOTE THAT THE NEW CODE TO THE OFFICE SAFE IS R8L10 . REGARDS, GIOVANNI ROMANO, COMMANDANTE GENERALE DEI CARABINIERI. ## OFFICE SUPPORT SYSTEM OSS ## MAIL TO MR. SCHWARZBERG AT 23.05.1987: STATUS OF THE OBSCURA OPERATION: THE BLACKMAIL VIDEO HAS BEEN RECORDED. THE SATELLITE IS READY FOR LASER DEPLOYMENT AND THE LAUNCHER ROCKET HAS BEEN INITIALLY TESTED. THE TARGETING SYSTEM HAS ALSO BEEN CALIBRATED, IT IS POSSIBLE TO TARGET NEW YORK, PARIS OR LONDON, THE SELECTION CAN BE MADE BY THE HAVOC SYSTEM WHEN THE SATELLITE HAS REACHED GEOSTATIONARY ORBIT. REGARDS. H. LUMIERE ## OFFICE SUPPORT SYSTEM OSS ## MAIL TO MR. SCHWARZBERG AT 01.06.1987: THANK YOU FOR YOUR ORDER OF A COHIBA SIGLO V CIGAR BOX (25). THE AMOUNT OF $2,963.49 HAS BEEN CHARGED ON YOUR CREDIT CARD. BEST REGARDS, OMG CIGARS INC. (click)(click)(click) FATAL OSS ERROR. AUTOLOGOUT DUE TO SYSTEM FAILURE. PLEASE CONTACT TECHNICAL SUPPORT AT VOID@OSS.COM You are in a secret study. There is a PC on the table. The library is to the east. Exits: East (Ű). >S You can't go that way. >E You are in the library. The western wall is covered by a large bookcase. The exit to the dining room is to the south. You see a large mosaic on the wall. Exits: South (ů), West (ű). >S You are in the Triclinium, a large dining hall. You can see many guests reclining on cushions on Roman style couches, while servants are bringing in multiple courses from the culina. There seems to be a library to the north. You see an LP player. Exits: North (Ů), South (ů), West (ű). You hear some nice opera music coming from the LP player. >S You are in a large living room with many invited guests present. The dining hall is to the north. A large staircase leads up. The inner yard is to the south. You see invited guests and Schwarzberg. Exits: North (Ů), South (ů), Up (Ų). >S You are at the inner yard of the villa. The sun bathes the yard in a warm, golden glow, illuminating the marble fountain in the center. You see a water fountain. Exits: North (Ů), South (ů). >S You are at the gate of a Villa. It looks like this Villa is actually of ancient Roman origins, now fully restored. Next to the entrance there is a speaker and a surveillance camera. The main road leads down from here. There is also a small road to the south. You see a small marble sign. Exits: South (ů), Down (ų). >D You are following a road winding up to a huge villa. To the north you can see an outline of a volcanic mountain. Exits: East (Ű), Up (Ų). >E You are at the crossroads. Roads lead to four directions from here. Exits: North (Ů), South (ů), East (Ű), West (ű). You see a flock of crows flying high above you, heading east. >N You are at the gate to Zorx Electronics facility area. There is a guard in the booth, reading a magazine. You see a company information sign. Exits: North (Ů), South (ů). Suddenly there is a loud 'Kraa' sound. A black crow flies over you and lands on the gate. >REMOVE TOGA You take off the Roman toga. >WEAR OVERALLSS You don't have it. The guard notices you and says: 'No visitors allowed'. >WEAR OVERALLS You wear black overalls. >SHOW BADGE The guard salutes you and opens the gate to the north. >N You are at the factory courtyard. The office is to the west and the entrance to the factory hall is to the north. Exits: North (Ů), South (ů), West (ű). >W You are at the office room. There is a safe on the wall. The exit is to the east You see a safe. Exits: East (Ű). >OPEN SAFE You can't do that. >X SAFE The safe has a dial mechanism. (Type DIAL XXXX to try to open the safe). >DIAL R8L10 You enter the correct safe combination. Inside you find a company notice. >X NOTICE You don't have it. >TAKE IT You take the company notice. >READ IT Company notice to all Zorx personnel. New entry code as of 1.4. 1987 is: Red Red Green This will replace the previous code of Red Red Yellow which caused some confusion. >N You can't go that way. >E You are at the factory courtyard. The office is to the west and the entrance to the factory hall is to the north. Exits: North (Ů), South (ů), West (ű). >N You are in a factory hall producing electronic components. To the south there is an exit, and the hall continues north from here. Exits: North (Ů), South (ů). >N You are in a large factory hall. To the west there is a round metallic door that has a strange control panel with red, green and blue buttons. Exits: South (ů). >PUSH RED Unknown verb - "push". >PRESS RED (click) >PRESS RED (click) >PRESS GREEN (click) The round door opens with a click. >N You can't go that way. >OPEN DOOR The round door is open. >L You are in a large factory hall. To the west there is a round metallic door that has a strange control panel with red, green and blue buttons. Exits: South (ů), West (ű). >W You are in a satellite assembly hall. Metallic stairs lead down. You see a magnetic tape, a satellite and a yellow note. Exits: East (Ű), Down (ų). >XTAPE Unknown verb - "xtape". >X TAPE You see nothing special. >TAKE IT You take the magnetic tape. >X SATELLITE There is a satellite being assembled in the middle of the hall. This satellite appears to be of a geocentric orbit type. It is composed of many components, like antennas, solar panels and transponders. There seems also to be an adaptive support with a powercell, for some external utility device. The powercell seems tightly screwed. >UNSCREW POWERCELL You investigate the satellite and manage to unscrew a powercell unit. >TAKE IT You take the powercell. >X IT You see nothing special. >L You are in a satellite assembly hall. Metallic stairs lead down. You see a satellite and a yellow note. Exits: East (Ű), Down (ų). >X NOTE You don't have it. >TAKE IT You take the yellow note. >READ IT Nan-Gai, Make sure the Obscura program stays on schedule, there is still a technical problem with the diamonds shift to the wavelength of the laser. This must be fixed today! S. >D You are in an underground hall leading north. There are some rocket motor prototypes on a conveyor belt. Metallic stairs lead up. Exits: North (Ů), Up (Ų). >X PROTOTYPES The prototypes seem to be part of a heavy-lift launcher rocket unit, capable of carrying heavy payloads to geostationary orbit. >N You are at the north end of an underground hall. Big design tables are filled with strange diagrams. You can see a sign: 'Photonics Research Centre'. There is a small corridoor to the east. You see a research summary. Exits: South (ů), East (Ű). >X SUMMARY You don't have it. >TAKE IT You take the research summary. >READ IT ...The Pulcer diamond has extraordinary optical characteristics. The wavelength of the diamond laser, at 1240nm, has high transmission through the atmosphere and can transmit enormous destructive power to the target... >E You are in a locker room that has stored oxygen tanks. To the east there is a metal door with a window and an electronic lock. Exits: West (ű). Through the door window you can see into the control room. >X WINDOW Through the door window you can see into the control room. Through the window you can see Schwarzberg entering the control room. He pushes a button on an intercom device and says: 'Nan-Gai, I'm going to prepare the rocket now for the second test run. Bring the diamond and meet me at the launch pad. And, about that amateur following us, he is to be found and eliminated immediately.' Schwarzberg takes a device from the table and enters a passage in the east. >UNLOCK DOOR Use the security token reader to operate the door. >USE TOKEN You open the door with the security token. >E You are in a control room filled with displays. A large central display is showing an inside view of the volcanic crater. You can see a tunnel to the east. You see a HAVOC computer with a magnetic tape station and an intercom device. Exits: East (Ű), West (ű). >X DISPLAY The central display is showing an inside view of the crater. There is a large rocket, ready for lift off at the launchpad. From the central display you can see Schwarzberg walking towards the launch platform. >SAVE QUESTION -> Save Game Save Game >?2 ANSWER -> 2 QUESTION -> Overwrite Contents of Save Slot 2? Overwrite Contents of Save Slot 2? >?1 ANSWER -> yes Saved Game In Slot 2 >X TAPE STATION This magnetic tape seems to be an open reel, 7-track magnetic-tape data storage medium. >PUT TAPE IN STATION You insert the tape to the magnetic tape station. From the central display you can see Schwarzberg at the launch platform, applying some kind of device on the thrusters. You notice that Nan-Gai also enters the launch platform. He gives Schwarzberg a black suitcase. >USE INTERCOM You can't do that. >X INTERCOM A device for communicating within the facility. >L You are in a control room filled with displays. A large central display is showing an inside view of the volcanic crater. You can see a tunnel to the east. You see a HAVOC computer with a magnetic tape station and an intercom device. Exits: East (Ű), West (ű). >E You cannot continue further before succeeding in aborting the rocket launch. >USE STATION You can't do that. >X STATION You can see a tape inside the magnetic tape station. >W You are in a locker room that has stored oxygen tanks. To the east there is a metal door with a window and an electronic lock. Exits: East (Ű), West (ű). Through the door window you can see into the control room. >E You are in a control room filled with displays. A large central display is showing an inside view of the volcanic crater. You can see a tunnel to the east. You see a HAVOC computer with a magnetic tape station and an intercom device. Exits: East (Ű), West (ű). >X COMPUTER The computer has 6 small buttons: 1. LIST, 2. EXECUTE, 3. ATTACH, 4. COPY, 5. DELETE, 6. HELP Also, there is one bigger red button: 9. ACTIVATE There is also a small display attached that shows: HAPTIC ACTION VISUAL OPERATION CONTROLLER - HAVOC SYSTEM COPYRIGHT (C) OCTOPUSSY SOFTWARE INC. 1986 PLEASE PRESS A COMMAND BUTTON, THEN PRESS ACTIVATE. THEN WAIT. AND WAIT. >PUSH 1 Unknown verb - "push". >PRESS 1 (click) The small display shows: LIST COMMAND SELECTED HAVOC READY TO ACTIVATE >PUSH 9 Unknown verb - "push". >PRESS 9 (click) The small display shows: OBSCURA SATELLITE MISSION LISTING PH01 ROCKET LIFT-OF -- AT T-3 MIN PH02 ORBITAL MANEUVER -- AT T+8 MIN PH03 SATELLITE DEPLOYED -- AT T+12 MIN PH04 LASER ADJUSTED -- AT T+22 MIN PH05 NEW YORK DESTROYED -- AT T+24 MIN HAVOC READY FOR NEXT COMMAND >6 Unknown verb - "6". >PRESS 6 (click) The small display shows: HELP COMMAND SELECTED HAVOC READY TO ACTIVATE >PRESS ACTIVATE Unknown noun - "activate". >PRESS 9 (click) The small display shows: PLEASE SEE THE OPERATING MANUAL, PAGE 384. HAVOC READY FOR NEXT COMMAND >PRESS 5 (click) The small display shows: DELETE COMMAND SELECTED HAVOC READY TO ACTIVATE >PRESS 9 (click) The small display shows: MALFUNCTION. COMMAND NOT AVAILABLE AT THIS TIME HAVOC READY FOR NEXT COMMAND >PRESS 3 (click) The small display shows: ATTACH COMMAND SELECTED HAVOC READY TO ACTIVATE On the central display, you can see Nan-Gai and Schwarzberg viewing the rocket and discussing. >PRESS 0 Unknown noun - "0". >PRESS 9 (click) The small display shows: ATTACHING AND LOADING FILE SYSTEM FROM TAPE .. FOUND PROGRAM OSLMO.DAT - OBSCURA SATELLITE LAUNCH MISSION OVERRIDE PROGRAM WARNING: RUNNING THIS PROGRAM WILL END THE SATELLITE LAUNCH MISSION AND DELETE THE TAPE. PROGRAM LOADED TO EXEC MEMORY, READY TO RUN HAVOC READY FOR NEXT COMMAND >PRESS 1 (click) The small display shows: LIST COMMAND SELECTED HAVOC READY TO ACTIVATE >PRESS 9 (click) The small display shows: OBSCURA SATELLITE MISSION LISTING PH01 ROCKET LIFT-OF -- AT T-3 MIN PH02 ORBITAL MANEUVER -- AT T+8 MIN PH03 SATELLITE DEPLOYED -- AT T+12 MIN PH04 LASER ADJUSTED -- AT T+22 MIN PH05 NEW YORK DESTROYED -- AT T+24 MIN HAVOC READY FOR NEXT COMMAND >PRESS 4 (click) The small display shows: COPY COMMAND SELECTED HAVOC READY TO ACTIVATE >PRESS 9 (click) The small display shows: MALFUNCTION. COMMAND NOT AVAILABLE AT THIS TIME HAVOC READY FOR NEXT COMMAND >PRESS 3 (click) The small display shows: ATTACH COMMAND SELECTED HAVOC READY TO ACTIVATE On the central display, you can see Nan-Gai and Schwarzberg viewing the rocket and discussing. >PRESS 9 (click) The small display shows: ATTACHING AND LOADING FILE SYSTEM FROM TAPE .. FOUND PROGRAM OSLMO.DAT - OBSCURA SATELLITE LAUNCH MISSION OVERRIDE PROGRAM WARNING: RUNNING THIS PROGRAM WILL END THE SATELLITE LAUNCH MISSION AND DELETE THE TAPE. PROGRAM LOADED TO EXEC MEMORY, READY TO RUN HAVOC READY FOR NEXT COMMAND >PRESS 1 (click) The small display shows: LIST COMMAND SELECTED HAVOC READY TO ACTIVATE >PRESS 9 (click) The small display shows: OBSCURA SATELLITE MISSION LISTING PH01 ROCKET LIFT-OF -- AT T-3 MIN PH02 ORBITAL MANEUVER -- AT T+8 MIN PH03 SATELLITE DEPLOYED -- AT T+12 MIN PH04 LASER ADJUSTED -- AT T+22 MIN PH05 NEW YORK DESTROYED -- AT T+24 MIN HAVOC READY FOR NEXT COMMAND >PRESS 3 (click) The small display shows: ATTACH COMMAND SELECTED HAVOC READY TO ACTIVATE On the central display, you can see Nan-Gai and Schwarzberg viewing the rocket and discussing. >PRESS 9 (click) The small display shows: ATTACHING AND LOADING FILE SYSTEM FROM TAPE .. FOUND PROGRAM OSLMO.DAT - OBSCURA SATELLITE LAUNCH MISSION OVERRIDE PROGRAM WARNING: RUNNING THIS PROGRAM WILL END THE SATELLITE LAUNCH MISSION AND DELETE THE TAPE. PROGRAM LOADED TO EXEC MEMORY, READY TO RUN HAVOC READY FOR NEXT COMMAND >PRESS 2 (click) The small display shows: EXECUTE COMMAND SELECTED HAVOC READY TO ACTIVATE >PRESS 9 (click) The small display shows: RUNNING PROGRAM OSLMO.DAT MAIN ENGINE CUTOFF INITIATED ..NAVIGATION SYSTEM OFFLINE ..ROCKET LAUNCH MISSION TERMINATED DELETING PROGRAM OSLMO.DAT HAVOC OFFLINE - HAVE A NICE DAY You are in a control room filled with displays. A large central display is showing an inside view of the volcanic crater. You can see a tunnel to the east. You see a HAVOC computer with a magnetic tape station and an intercom device. Exits: East (Ű), West (ű). The displays are now showing that the rocket is offline. You succeeded in terminating the satellite launch mission! Through the main display you can see Schwarzberg pointing at the rocket and shouting something to Nan-Gai. Now would be a perfect time to catch them! >SAVE QUESTION -> Save Game Save Game >?3 ANSWER -> 3 QUESTION -> Overwrite Contents of Save Slot 3? Overwrite Contents of Save Slot 3? >?1 ANSWER -> yes Saved Game In Slot 3 >E You are in a tunnel under the mountain leading east. You can see the rocket launchpad in the middle of the crater to the south. Exits: South (ů), West (ű). >S You are inside the volcano crater. In the middle of the crater there is a rocket on the launch pad ready for lift off. Some fumes rise from the auxiliary engines. There is a tunnel to the north. You see Nan-Gai and Schwarzberg. Exits: North (Ů). Noticing you suddenly enter the crater, Schwarzberg locks his gaze onto you with piercing eyes. He says: 'At last, our elusive visitor graces us with his presence! How very annoying.' His voice is a blend of cold authority and curiosity. Turning to Nan-Gai, he commands: 'Deal with this meddler swiftly, do it NOW!' Nan-Gai takes a karate pose, and gets ready to attack you. You are inside the volcano crater. In the middle of the crater there is a rocket on the launch pad ready for lift off. Some fumes rise from the auxiliary engines. There is a tunnel to the north. You see Nan-Gai and Schwarzberg. Exits: North (Ů). Nan-Gai tries to kick you but fails. >THROW BOOMERANG AT NAN-GAI You aim quickly and throw the boomerang at Nan-Gai. Zing! The boomerang makes an impressive arc in the air. Ling! It hits Nan-Gai directly in the head, and he falls down unconscious. You see Schwarzberg turning to face you, loading his gun. But he manages to drop the cartridges. Then he takes a quick look at you and starts running north. You need to prevent Schwarzberg from escaping! >TAKE BOOMERANG You take the boomerang. >THROW BOOMERANG AT SCHWARZBERG Better not Zingo your Lingo here this time. >N You are in a tunnel under the mountain leading east. You can see the rocket launchpad in the middle of the crater to the south. Exits: South (ů), East (Ű), West (ű). You are trying to catch Schwarzberg as he runs through the tunnel. You turn a corner in the tunnel and continue southeast. Coming out of the tunnel to the airfield area, you see Schwarzberg running towards his plane to the north. You are at the small airfield within the Zorx facility area. To the east there is a small plane hangar. You see a Cessna propeller plane and Schwarzberg. Exits: South (ů), East (Ű). Schwarzberg is trying to open the door to Cessna! >THROW BOOMERANG AT SCHWARZBERG You aim quickly and throw the boomerang. Zing! The boomerang makes an impressive arc in the air. Ling! You hit the suitcase! It breaks and something drops out. Schwarzberg climbs into the the plane. You hear the plane starting. As the plane gains speed Schwarzberg shouts: 'I'm gonna get you yet!' The plane vanishes into the clouds. >L You are at the small airfield within the Zorx facility area. To the east there is a small plane hangar. You see a broken suitcase, the Pulcer diamond and a boomerang. Exits: South (ů), East (Ű). >X BROKEN You notice nothing special. >TAKE BROKEN You can't find it. >X SUITCASE You see nothing special. >TAKE IT You take the broken suitcase. >X IT You see nothing special. >X DIAMOND You see nothing special. >TAKE IT You managed to get the diamond! Excellent work. Now, remember your mission objectives. >L You are at the small airfield within the Zorx facility area. To the east there is a small plane hangar. You see a boomerang. Exits: South (ů), East (Ű). >TAKE BOOMERANG You take the boomerang. >S You are at a small airfield runway which continues north from here. There is a tunnel to the northwest that leads into a volcanic mountain. You can see an electric fence to the east. You see a wool carpet stuck over the fence. Exits: North (Ů), Northwest. >CLIMB CARPET The thick wool carpet protects you from electric shock when you climb over the fence. You are at the edge of the forest. To the west there is a high fence that blocks access to the Zorx facility and the small airfield area. There is a forest to the south. You see a wool carpet hanging over the fence. Exits: South (ů). >S You are at the clearing in the black forest. There is a path to the north and another smaller path leading to a small hut in the south. Exits: North (Ů), South (ů), West (ű). The ground here feels soft. >W You are in a black forest. To the west there is the back door of the pub. The path seams to end here. Exits: East (Ű), West (ű). >W You are in La Birreria Delle Avventure. There is a small backdoor to the east. You see a bartender. Exits: East (Ű), West (ű). >W You are standing in the shadows of a shabby alley. There is a pub called La Birreria Delle Avventure to the east. The market square is to the south. You see a large white cat. Exits: South (ů), East (Ű). >S You are at the market square, Piacca del Mercato. They sell glue, rubber bones, lemons and ancient Roman toga costumes here. To the north there is a small alley. You see a merchant. Exits: North (Ů), South (ů). >S You are at south end of the Il Mercato market place. They have genuine Aurelia Plush Carpets for sale here. You see a carpet seller. Exits: North (Ů), South (ů). >E You can't go that way. >S You are walking on the main street of the Aurelia village. The street leads east and west. You can see a market place to the north and a Garabineri Police Station to the south. You see a newstand. Exits: North (Ů), South (ů), East (Ű), West (ű). >E You are on the eastern side of the main street of the village. The street continues to the east and west from here. You can see the main entrance of your hotel to the north. Exits: North (Ů), East (Ű), West (ű). >E You are on a small carriageway leading up to a building in the mountains. Exits: West (ű), Up (Ų). >U You are at the gate to the monastery of Benedictine monks. The gate has a small wooden door to the south. Exits: South (ů), Down (ų). >S You at the monastery yard. There is a beautiful chapel to the west. Other areas are closed from visitors. Exits: North (Ů), West (ű). >W You are standing beside the chapel altar. The confession booth is to the north. You see a priest. Exits: North (Ů), East (Ű). The Priest is kneeling in prayer in front of the altar. >PRAY You pray at the altar. The priest looks at you for a moment and whispers: 'Come with me, my son'. He enters the confession booth. >IN Unknown verb - "in". >N You are in the confession booth. You notice a secret door to the west. You see a priest. Exits: South (ů). >PRAY You can't do that. >SHOW DIAMOND You show the Priest the Pulcer diamond. The Priest says: 'Your sins have been forgiven.' You see a secret door opening to the west. >W You are in an old cemetery. There is a strange tombstone under the tree. Exits: East (Ű). >SAVE QUESTION -> Save Game Save Game >?3 ANSWER -> 3 QUESTION -> Overwrite Contents of Save Slot 3? Overwrite Contents of Save Slot 3? >?1 ANSWER -> yes Saved Game In Slot 3 >X TOMBSTONE The tombstone is made of gray rock and has the inscription: In manus tuas, Domine. You find a hidden cache within the tombstone. There is a transceiver device inside it. >X CACHE You notice nothing special. >X DEVICE You see nothing special. >X TRANSCEIVER The Mk123 transceiver is a communication device. There seems to be currently no power in the transceiver. >USE IT There seems to be no power in the transceiver. >PUT POWERCELL You insert the powercell into the transceiver. >USE TRANSCEIVER You open the communication device and request a transport to headquarters. 'Sinus calling Ember, come in Ember. Over...' 'Operation Obscura completed...almost' After a surprisingly short wait, a helicopter arrives and lands on the graveyard. You climb in! Congratulations! Mission accomplished. You succeeded in retrieving the diamond, but despite your best efforts, Schwarzberg managed to evade capture. Still, the malicious plot Schwarzberg hatched was rendered ineffective, at least this time... Game over. << START >> Click to continue CODENAME OBSCURA Written by Mika Kujala (C) 1987, 2023 Powered by Adventuron It's the year 1987. As an undercover operative Sinus for the T.U.R.T.L.E organization, (Tactical Unit for Rapid and Thorough Lethal Espionage), you have recently been assigned to a task in Italy. A few weeks ago, your colleague, operative Onyx, was sent to Aurelia, a small village in Northern Italy. His task was to gather intelligence and uncover the dealings of the enigmatic Count Schwarzberg. Rumored to be entangled with crime organizations, including the infamous Italian mafia, the Count's activities have so far remained veiled in secrecy. Your boss, Ember, has recently received a backup and assistance request from agent Onyx. So they need *you* now, operative Sinus, to be urgently redirected to Aurelia to assist and evaluate the situation.