Here begins a transcript of interaction with TRINITY An Interactive Fantasy Copyright (C)1986 Infocom, Inc. All rights reserved. Trinity is a trademark of Infocom, Inc. Interpreter 1 Version C Release 12 / Serial Number 860926 >s Barrow The lantern's faltering beam does little to dispel the gloom of this subterranean passage. Craggy walls bend away to the north and south. A barrow wight is eyeing you from the darkness close at hand. A skeleton key is sticking out of the wall. The barrow wight rubs its eye, then turns to squint at you. >turn key You slowly twist the key in the hole. The ground under your feet is moving! You leap out of the way, and watch as a hidden slope opens up beneath the keyhole. The barrow wight stomps its feet and howls with rage. >d You slide down into gloom that grows colder and colder... Ice Cavern You're in a vast underground cavern, cold enough to see your breath. Icicles on the ceiling glitter in the light shining in through an opening in the east wall. Beyond it, a curtain of water fills the cavern with its splashing roar. With a rusty creak, the slope behind you retracts into the ceiling. A clatter and thump fill the cavern with a sinister echo. Then all is still. The lantern's light is getting dimmer. The skink squirms in your pocket. >restore [RESTORE completed.] Ossuary Naked slopes veer upward on every side, forming a natural hollow that is filled to a depth of several inches with human bones. The only exit is a dark opening to the south. A giant toadstool is flourishing in the rich fertilizer. A triangular shadow lies across the ground. Its sharp point rests exactly on the toadstool. >turn off lantern You turn off the lantern's switch. >s It's completely dark. The skink squirms in your pocket. Something sharp closes around your throat. It caresses your chin and the nape of your neck, delighting in the living warmth. Then, with a quick, practiced snap, it breaks your neck at the collarbone. The River You're on a lifeless strip of sand beside a great river. The water is unnaturally dark and still; ribbons of mist coil across its surface like ghostly fingers, obscuring what lies beyond. As you peer across the river you notice a lone vessel gliding out of the fog. You can make out a dark oarsman at the stern. The oarsman guides his dory to a soundless landing. Something in the way he crooks his skeletal finger compels you to board. You surrender a silver coin you didn't know you had, take a seat and wait patiently for your first glimpse of the opposite shore. [Your score is 42 points out of 100, in 482 moves. This gives you the rank of Explorer.] Do you want to restart the story, restore a saved position, or quit? [Type RESTART, RESTORE or QUIT.] >restore [RESTORE completed.] Bottom of Stairs The triangular structure before you must be thousands of feet high. It divides the sky like a razor, casting a stern, precise shadow over the surrounding landscape. A narrow stairway climbs north, up the hypotenuse of the triangle. Footpaths converge on the stair from every direction. You see a birdcage, an axe, a lump of metal, an umbrella, a bag of crumbs and a piece of paper here. Inside the birdcage you see a magpie. >i You're holding a splinter (providing light). You're wearing a wristwatch, and you have a small coin and a credit card in your pocket. >ne Under Cliff Smooth walls of rock vault straight up and then lean inward, forming a natural roof that partially hides the sky. Trails lead out from under the cliff in many directions. A swarm of bees has staked out this formation for itself by building an enormous hive under the arch. The faint buzzing sound from the hive is magnified by the cliff's acoustics into a loud, frightening drone. >w Chasm's Brink The chasm at your feet is striped with colorful layers of rock. Narrow paths twist northeast and northwest, uneasily close to the edge. Other trails lead off into the forest. To the north, a rocky mesa towers like a golf tee from the depths of the chasm. Only thirty feet separate you from its flattened summit. An oak tree lies fallen across the chasm. >n You step gingerly across the fallen oak, and leap onto the mesa. Mesa The mesa's summit is a flat platform of stone, surrounded on every side by a deep chasm. A fallen oak bridges the gulf to the south. A giant toadstool has somehow taken root in the solid rock. The white door in its stem is closed. >s You step gingerly across the fallen oak. Chasm's Brink The chasm at your feet is striped with colorful layers of rock. Narrow paths twist northeast and northwest, uneasily close to the edge. Other trails lead off into the forest. To the north, a rocky mesa towers like a golf tee from the depths of the chasm. Only thirty feet separate you from its flattened summit. An oak tree lies fallen across the chasm. >e Under Cliff Smooth walls of rock vault straight up and then lean inward, forming a natural roof that partially hides the sky. Trails lead out from under the cliff in many directions. A swarm of bees has staked out this formation for itself by building an enormous hive under the arch. The faint buzzing sound from the hive is magnified by the cliff's acoustics into a loud, frightening drone. >sw Bottom of Stairs The triangular structure before you must be thousands of feet high. It divides the sky like a razor, casting a stern, precise shadow over the surrounding landscape. A narrow stairway climbs north, up the hypotenuse of the triangle. Footpaths converge on the stair from every direction. You see a birdcage, an axe, a lump of metal, an umbrella, a bag of crumbs and a piece of paper here. Inside the birdcage you see a magpie. The magpie makes a croaking sound. >n With a fearful gulp, you ascend the narrow stairway. Halfway Up The breeze feels noticeably cooler here, about halfway to the vertex. The landscape below is gray in the shadow of the triangle. >n The air grows colder as you continue your ascent. Vertex The temperature on this tiny platform is well below freezing. But it isn't just the cold that makes your teeth chatter when you look down that narrow stairway, thousands of feet high. Far below, the shadow of the structure stretches across the landscape. From this great altitude it looks like a dark finger, accusing a point on the west horizon. A long metal lever stands at a sharp angle to the platform. At the center of the platform stands a handsome antique sundial. The circumference is enclosed in a wide brass ring. >turn dial to third [the symbols] The sundial is firmly imbedded in the platform, and cannot be moved. But the brass ring around its perimeter wobbles a bit when you touch it. >turn ring to thid [This story doesn't recognize the word "thid."] >turn ring to third [the symbols] The sun sweeps across the sky as you rotate the brass ring. It clicks into place at the dial's third symbol. >s Fighting back fear, you descend the stairway. Halfway Down The breeze feels noticeably warmer here, about halfway to the ground. The landscape below is gray in the shadow of the triangle. >s The air grows warmer as you continue your descent. Bottom of Stairs The triangular structure before you must be thousands of feet high. It divides the sky like a razor, casting a stern, precise shadow over the surrounding landscape. A narrow stairway climbs north, up the hypotenuse of the triangle. Footpaths converge on the stair from every direction. You see a birdcage, an axe, a lump of metal, an umbrella, a bag of crumbs and a piece of paper here. Inside the birdcage you see a magpie. "Awk! It go BOOM," screeches the magpie. >ne Under Cliff Smooth walls of rock vault straight up and then lean inward, forming a natural roof that partially hides the sky. Trails lead out from under the cliff in many directions. A swarm of bees has staked out this formation for itself by building an enormous hive under the arch. The faint buzzing sound from the hive is magnified by the cliff's acoustics into a loud, frightening drone. >nw The cliff blocks your path. >w Chasm's Brink The chasm at your feet is striped with colorful layers of rock. Narrow paths twist northeast and northwest, uneasily close to the edge. Other trails lead off into the forest. To the north, a rocky mesa towers like a golf tee from the depths of the chasm. Only thirty feet separate you from its flattened summit. An oak tree lies fallen across the chasm. A soap bubble appears high overhead. It hovers for a moment before it bursts with a flabby pop. >n You step gingerly across the fallen oak, and leap onto the mesa. Mesa The mesa's summit is a flat platform of stone, surrounded on every side by a deep chasm. A fallen oak bridges the gulf to the south. A giant toadstool has somehow taken root in the solid rock. The white door in its stem is closed. >s You step gingerly across the fallen oak. Chasm's Brink The chasm at your feet is striped with colorful layers of rock. Narrow paths twist northeast and northwest, uneasily close to the edge. Other trails lead off into the forest. To the north, a rocky mesa towers like a golf tee from the depths of the chasm. Only thirty feet separate you from its flattened summit. An oak tree lies fallen across the chasm. >e Under Cliff Smooth walls of rock vault straight up and then lean inward, forming a natural roof that partially hides the sky. Trails lead out from under the cliff in many directions. A swarm of bees has staked out this formation for itself by building an enormous hive under the arch. The faint buzzing sound from the hive is magnified by the cliff's acoustics into a loud, frightening drone. >restore [RESTORE completed.] Bottom of Stairs The triangular structure before you must be thousands of feet high. It divides the sky like a razor, casting a stern, precise shadow over the surrounding landscape. A narrow stairway climbs north, up the hypotenuse of the triangle. Footpaths converge on the stair from every direction. You see a birdcage, an axe, a lump of metal, an umbrella, a bag of crumbs and a piece of paper here. Inside the birdcage you see a magpie. >n With a fearful gulp, you ascend the narrow stairway. Halfway Up The breeze feels noticeably cooler here, about halfway to the vertex. The landscape below is gray in the shadow of the triangle. >n The air grows colder as you continue your ascent. Vertex The temperature on this tiny platform is well below freezing. But it isn't just the cold that makes your teeth chatter when you look down that narrow stairway, thousands of feet high. Far below, the shadow of the structure stretches across the landscape. From this great altitude it looks like a dark finger, accusing a point on the west horizon. A long metal lever stands at a sharp angle to the platform. At the center of the platform stands a handsome antique sundial. The circumference is enclosed in a wide brass ring. >turn ring to fourth [the symbols] The sun sweeps across the sky as you rotate the brass ring. It clicks into place at the dial's fourth symbol. >s Fighting back fear, you descend the stairway. Halfway Down The breeze feels noticeably warmer here, about halfway to the ground. The landscape below is gray in the shadow of the triangle. >s The air grows warmer as you continue your descent. Bottom of Stairs The triangular structure before you must be thousands of feet high. It divides the sky like a razor, casting a stern, precise shadow over the surrounding landscape. A narrow stairway climbs north, up the hypotenuse of the triangle. Footpaths converge on the stair from every direction. You see a birdcage, an axe, a lump of metal, an umbrella, a bag of crumbs and a piece of paper here. Inside the birdcage you see a magpie. "Awk! It go BOOM. Awk!" screeches the magpie. >ne Under Cliff Smooth walls of rock vault straight up and then lean inward, forming a natural roof that partially hides the sky. Trails lead out from under the cliff in many directions. A swarm of bees has staked out this formation for itself by building an enormous hive under the arch. The faint buzzing sound from the hive is magnified by the cliff's acoustics into a loud, frightening drone. >w Chasm's Brink The chasm at your feet is striped with colorful layers of rock. Narrow paths twist northeast and northwest, uneasily close to the edge. Other trails lead off into the forest. To the north, a rocky mesa towers like a golf tee from the depths of the chasm. Only thirty feet separate you from its flattened summit. An oak tree lies fallen across the chasm. A dark shadow lies across the ground. >n You step gingerly across the fallen oak, and leap onto the mesa. Mesa The mesa's summit is a flat platform of stone, surrounded on every side by a deep chasm. A fallen oak bridges the gulf to the south. A giant toadstool has somehow taken root in the solid rock. The white door in its stem is wide open. A triangular shadow lies across the ground. Its sharp point rests exactly on the open door in the toadstool. >n You'd plummet to your death if you went that way. >in You cross the brink of the white door. Scaffold Whoever threw this place together wasn't too worried about permanence. Tin walls rise on flimsy studs to a ceiling that sags under its own weight. It reminds you of a prefab tool shed, several stories high. You're standing beside a monstrous conglomeration of pipes, compressors and pressure valves that fills most of the building. The only familiar equipment is the open white door set into one of the storage tanks. A stairway leads downward. >save [SAVE completed.] >x equipment Warnings indicate the presence of radioactivity. >x pipes Warnings indicate the presence of radioactivity. >x roof You can't see any roof here. >x ceiling You don't see anything extraordinary about the ceiling. >d You descend the stairway. Bottom of Scaffold A maze of plumbing rises before you like the back of a giant refrigerator. Stairs lead up to a scaffold overlooking the equipment. Turning south, you see a closed set of sliding doors, with a small box and a loudspeaker mounted on the wall beside them. >x box The box is closed. >x speaker It's an ordinary loudspeaker; a bit old-fashioned, perhaps. >open box You swing the box open. A toggle switch and a red button are mounted inside. >x switch The toggle switch is turned off. The letters "P" and "A" are scrawled underneath. >x button The red button isn't labeled. >s The sliding doors are closed. >open doors The sliding doors are much too big. >flip switch You turn on the toggle switch. The loudspeaker emits a burst of static, then a steady hiss. >s The sliding doors are closed. >flip switch You turn off the toggle switch. The loudspeaker emits a burst of static, then falls silent. >push button You push the red button. With an electric whirr, the heavy doors slide open. >s South Beach The waters of a peaceful lagoon reflect the tropical dawn like a fiery mirror. A few stars are still visible in the rosy sky. The glorified tool shed dominates this little island, leaving room only for a narrow strip of sand that curves to the northeast and northwest. A red button is mounted on the wall beside the open sliding doors of the shed. >x stars You can't see any stars here. >x waters The tide is slowly rising. >ne You follow the curve of the shore. East Beach Palm trees far across the lagoon stand in dark relief against the eastern sky. The shore continues northwest and southwest, around the equipment shed. >nw You follow the curve of the shore. North Beach A square wooden extension juts out of the side of the building, stretching away across the lagoon as far as you can see. The beach continues around the equipment shed to the southeast and southwest. A gray fin is gliding across the lagoon. >x fin The gray fin glides closer. With a sudden splash, the gray fin shoots upward! You shriek and cover your face with your hands as a mouthful of sharp teeth leaps from the lagoon... A friendly chatter encourages you to open your eyes. It's a bottle-nosed dolphin, standing on its tail just offshore. >x flipper A voice in your ear grumbles, "I suppose that makes you Luke Halpin." The dolphin stands on its tail. >x jaws You can't see any jaws here. >x shark "Don't be so sure," grumbles a voice in your ear. The gray fin glides closer. With a sudden splash, the gray fin shoots upward! You shriek and cover your face with your hands as a mouthful of sharp teeth leaps from the lagoon... A friendly chatter encourages you to open your eyes. It's a bottle-nosed dolphin, standing on its tail just offshore. >x dolphin The dolphin stands on its tail. >sw You duck under the extension and follow the curve of the shore. West Beach The sand curves northeast and southeast, skirting the dark outline of the equipment shed. A tiny islet is visible a short distance offshore. A coconut is floating in the lagoon. The dolphin glides into view nearby. >x coconut The coconut floating in the water looks especially plump and juicy. The coconut is beginning to float away. >x islet The islet is just a barren crescent of sand, gradually shrinking away in the rising tide. A lone coconut tree stands near one end of the islet. >z Time passes. The tide is making the sand squishy. The coconut floats further away. It's almost out of sight. "Gnomon can tether time or tide," whispers a voice in your ear. >z Time passes. The dolphin chatters happily. >z Time passes. The coconut disappears across the lagoon. >z Time passes. The dolphin gives you a playful splash. >z Time passes. The dolphin looks at you with bright, intelligent eyes. >z Time passes. Your tropical vacation is cut short by a multimegaton thermonuclear detonation, centered in the nearby equipment shed. The River You're on a lifeless strip of sand beside a great river. The water is unnaturally dark and still; ribbons of mist coil across its surface like ghostly fingers, obscuring what lies beyond. As you peer across the river you notice a lone vessel gliding out of the fog. You can make out a dark oarsman at the stern. The oarsman guides his dory to a soundless landing. Something in the way he crooks his skeletal finger compels you to board. You surrender a silver coin you didn't know you had, take a seat and wait patiently for your first glimpse of the opposite shore. [Your score is 37 points out of 100, in 479 moves. This gives you the rank of Explorer.] Do you want to restart the story, restore a saved position, or quit? [Type RESTART, RESTORE or QUIT.] >restore [RESTORE completed.] Scaffold Whoever threw this place together wasn't too worried about permanence. Tin walls rise on flimsy studs to a ceiling that sags under its own weight. It reminds you of a prefab tool shed, several stories high. You're standing beside a monstrous conglomeration of pipes, compressors and pressure valves that fills most of the building. The only familiar equipment is the open white door set into one of the storage tanks. A stairway leads downward. >d You descend the stairway. Bottom of Scaffold A maze of plumbing rises before you like the back of a giant refrigerator. Stairs lead up to a scaffold overlooking the equipment. Turning south, you see a closed set of sliding doors, with a small box and a loudspeaker mounted on the wall beside them. >open box You swing the box open. A toggle switch and a red button are mounted inside. >flip switch You turn on the toggle switch. The loudspeaker emits a burst of static, then a steady hiss. >press button You push the red button. With an electric whirr, the heavy doors slide open. "Zero minus seven minutes." >s South Beach The waters of a peaceful lagoon reflect the tropical dawn like a fiery mirror. A few stars are still visible in the rosy sky. The glorified tool shed dominates this little island, leaving room only for a narrow strip of sand that curves to the northeast and northwest. A red button is mounted on the wall beside the open sliding doors of the shed. >ne You follow the curve of the shore. East Beach Palm trees far across the lagoon stand in dark relief against the eastern sky. The shore continues northwest and southwest, around the equipment shed. "Switch to one zero three." >nw You follow the curve of the shore. North Beach A square wooden extension juts out of the side of the building, stretching away across the lagoon as far as you can see. The beach continues around the equipment shed to the southeast and southwest. >sw You duck under the extension and follow the curve of the shore. West Beach The sand curves northeast and southeast, skirting the dark outline of the equipment shed. A tiny islet is visible a short distance offshore. "Zero minus six minutes." A gray fin is gliding across the lagoon. >x fin The gray fin glides closer. A wave washes up underfoot. It looks as if the tide is rising. "Gnomon can tether time or tide," grumbles a voice in your ear. With a sudden splash, the gray fin shoots upward! You shriek and cover your face with your hands as a mouthful of sharp teeth leaps from the lagoon... A friendly chatter encourages you to open your eyes. It's a bottle-nosed dolphin, standing on its tail just offshore. >z Time passes. "Detonator check, go." >z Time passes. The distant islet is shrinking in the rising tide. The dolphin stands on its tail. >z Time passes. "Zero minus five minutes." >z Time passes. A faint plop draws your eyes to the islet. There's now a coconut lying at the water's edge. >get coconut You couldn't do that from where you're standing. "Geo, sync at three, two, one, mark." The dolphin chatters happily. >dolphin, get coconut The dolphin sees the coconut on the islet and tries to nudge it with its snout. But the tide hasn't risen high enough yet. >dolphin, get coconut The dolphin sees the coconut on the islet and tries to nudge it with its snout. But the tide hasn't risen high enough yet. >z Time passes. The tide creeps towards the coconut under the distant tree. >z Time passes. "Zero minus four minutes." >z Time passes. The coconut floats away from the distant islet on the rising tide. The dolphin gives you a playful splash. >dolphin, get coconut The dolphin sees the floating coconut, snatches it out of the lagoon and tosses it into the sand at your feet. >get coconut You pick up the coconut. [Your score just went up by 3 points. The total is now 40 out of 100.] "Patch to Alpha Echo Three Five." >x coconut The coconut looks especially plump and juicy. >dolphin, thanks The dolphin struggles to respond, but can only chatter. >dolphin, goodbye The dolphin responds with a stream of chatter. >dolphin, i'm sorry [Refer to your Trinity manual for the correct way to address characters.] >se You follow the curve of the shore. South Beach The waters of a peaceful lagoon reflect the tropical dawn like a fiery mirror. A few stars are still visible in the rosy sky. The glorified tool shed dominates this little island, leaving room only for a narrow strip of sand that curves to the northeast and northwest. A red button is mounted on the wall beside the open sliding doors of the shed. "Zero minus three minutes." >n Bottom of Scaffold A maze of plumbing rises before you like the back of a giant refrigerator. Stairs lead up to a scaffold overlooking the equipment. Turning south, you see an open set of sliding doors, with a small box and a loudspeaker mounted on the wall beside them. >save [SAVE completed.] >z Time passes. "Seismographic, confirm." >z Time passes. "Zero minus two minutes." >z Time passes. "Zero minus ninety seconds." >z Time passes. "Zero minus one minute." >z Time passes. "Zero minus forty-five seconds." >z Time passes. "Zero minus thirty seconds." >z Time passes. "Zero minus fifteen seconds. Personnel not issued protective goggles should face away from Zero at this time." >z Time passes. "Five. Four. Three. Two. One." Your tropical vacation is cut short by a multimegaton thermonuclear detonation, centered in the nearby maze of plumbing. The River You're on a lifeless strip of sand beside a great river. The water is unnaturally dark and still; ribbons of mist coil across its surface like ghostly fingers, obscuring what lies beyond. As you peer across the river you notice a lone vessel gliding out of the fog. You can make out a dark oarsman at the stern. The oarsman guides his dory to a soundless landing. Something in the way he crooks his skeletal finger compels you to board. You surrender a silver coin you didn't know you had, take a seat and wait patiently for your first glimpse of the opposite shore. [Your score is 40 points out of 100, in 479 moves. This gives you the rank of Explorer.] Do you want to restart the story, restore a saved position, or quit? [Type RESTART, RESTORE or QUIT.] >restore [RESTORE completed.] Bottom of Scaffold A maze of plumbing rises before you like the back of a giant refrigerator. Stairs lead up to a scaffold overlooking the equipment. Turning south, you see an open set of sliding doors, with a small box and a loudspeaker mounted on the wall beside them. >u You ascend the stairway. Scaffold Whoever threw this place together wasn't too worried about permanence. Tin walls rise on flimsy studs to a ceiling that sags under its own weight. It reminds you of a prefab tool shed, several stories high. You're standing beside a monstrous conglomeration of pipes, compressors and pressure valves that fills most of the building. The only familiar equipment is the open white door set into one of the storage tanks. A stairway leads downward. "Seismographic, confirm." >enter door You hesitate for a moment, then step through the white door. Mesa The mesa's summit is a flat platform of stone, surrounded on every side by a deep chasm. A fallen oak bridges the gulf to the south. A giant toadstool has somehow taken root in the solid rock. A triangular shadow lies across the ground. Its sharp point rests exactly on the toadstool. The white door fades away into the texture of the toadstool. >save [SAVE completed.] >