This may be a reflection of how I think more than anything, but I sometimes wonder if cracking a joke when the world isn’t great is a good idea. It almost feels like it’s belittling the plight of so many peers I know. I still make jokes once in a while, but I have to respect people who need to keep it serious and dour.
As for the actual topic on hand, I tried to write a zany Inform game after writing several bleak Twine games. I had this idea of a Neo-Confucian scholar in the Song Dynasty who will always transform into a slime with every turn he makes, kinda like Aisle but sillier. It was going to be my Single Choice Jam entry. I actually didn’t want to pigeonhole myself as the Depressed Southeast Asian Twine Creator Who Writes About Family Trauma, so this was my attempt to get out of it.
Unfortunately, a writing project I was in for months got cancelled and I was just not in the mood to write something zany. I closed the project because I was too glum about it. Some people can definitely work past it, but I can’t. The cancellation was too much a setback and I needed to reassess what I wanted to do. I ended up writing the bleakest family trauma story of them all (Chinese Family Dinner Moment). Woops.
I like my brain to be happier for a second because I do enjoy writing absurdist stories. But sometimes, I can’t really restrain my gloom and doom. It’s hard to read posts like this that end with “Sometimes you just gotta be silly” without feeling hurt. It would be easier if there was a miracle command like > go zany, but I didn’t want to betray my own feelings and torture myself into writing a zany parser game I would have bad memories about. Imagine if that game was popular and my experience was just dread. That dissonance would’ve been too much.
I’d like to write something zany, but I gotta be mentally prepared for it. I don’t think it’s that easy to allow myself to “be silly”. I’m sure I’ll make a silly game in the near future, but I’d like to first have a life with fewer mental shocks.