I really enjoyed reviewing a bunch of IFComp games last year, excited to be back and see how many I can do this year.
An early thanks to all of the authors who poured their phlegm, spit, and milk into games this year (I see you, less-commonly-mentioned bodily fluids). This is a really special event and it only exists because of you.
A few introductory notes:
- I love it when people interact with my posts, so if something I say sparks a thought please do not hesitate to come in here and post. More opinions! I live for them!
- I blur egregious and specific spoilers, but generalized spoilers are unmarked. The assumed audience for these reviews is people who have already played the game.
- (With the slight exception that, under “gameplay tips” I will occasionally give spoilered hints for games with no built-in hints/walkthrough if there is a part that struck me as likely to cause problems. This is obviously not the ideal location to be seen by anyone who is stuck, but I have yet to think of a better one.) (Off topic, but I was today years old when I figured out how to make a second level of bullet points in discourse.)
- Authors: if I dislike some element of your game, be reassured that I speak for a highly peculiar constituency of one.
I’ve mentioned before that I think the “front matter” (here meaning title, subheading, blurb, tags, and cover art) can be neglected. It’s the game’s first impression, and it may be the only part of the game that some people ever see. Bait the trap! Prime the pump! For people who go on to play the game, help them get in the right frame of mind to have a good experience. (I put a decent amount of effort into being receptive to whatever experience a game wants to give me, but it’s a lot harder when the front matter is not giving clear cues.) So I have reserved some space this year in my review template to discuss the front matter. (Not in terms of separate artistic merit—I don’t care if the cover art is a stock photo—but in terms of how successfully the front matter conveys a flavor of the experience of the game.)
No reviews today, I need to build up a buffer, but be back soon.
Contents
- ROD MCSCHLONG GETS PUNCHED IN THE DONG by Hubert Janus
- LATEX, LEATHER, LIPSTICK, LOVE, LUST by THE BODY & THE BLOOD
- Final Call by doq and Emily S
- 198BREW by DWaM
- Yancy At The End Of The World! by Bez
- Hildy by J. Michael
- Campfire by loreKin
- You by Carter X Gwertzman
- The Garbage of the Future by AM Ruf
- Bureau of Strange Happenings by Phil Riley
- The Dragon of Silverton Mine by Vukasin Davic
- The Bat by Chandler Groover
- The Curse by Rob
- Verses by Kit Riemer
- Forbidden Lore by Alex Crossley
- Turn Right by Dee Cooke
- A few hours later in the day of The Egocentric by Ola Hansson
- The Saltcast Adventure by Beth Carpenter
- Big Fish by Binggang Zhuo
- String Theory by W Pzinski
- The Shyler Project by Bez
- Focal Shift by Fred Snyder
- Birding in Pope Lick Park by Eric Lathrop
- Traffic by D.S. Yu
- You Can’t Save Her by Sarah Mak
- A Warm Reception by Hetzel
- Miss Duckworthy’s School for Magic-Infested Young People by Felicity_Banks
- Metallic Red by Riaz Moola