Wolfbiter encounters Spring Thing 2025

Interview Interview by Ronynn
Playtime: 18 minutes

This made me want to talk about:

  • I’m gonna be honest, showing me a 4 act structure where the 4th act is named “Reptilian Reverie” is a quick way into my heart (and the reptile art was also great)
  • The basic concept of this game (loosely connected vignettes about “interviewing”) was definitely ticking for me. The variation between the scenes provided a feeling of change and movement, yet there was a feeling of coherence from the shared theme.
  • Sort of like most poetry, the ideas expressed hit a range for me from working to not working, but some of them were absolutely working.

Notable line:

My one fervent wish:
In thinking about the lines from the game that stuck with me / I particularly liked, I noticed that they didn’t come from the player-character’s dialogue options. (Probably the closest in the dialogue options was, in a dark way, “Confidence, sure, but mostly I just want to stop embarrassing myself every time I open my mouth.”)

A lot of the dialogue options had a slightly samey, glib tone (“ridiculous” and “cringe / amorous” blended together a lot, particularly). I think creating a greater variation in the dialogue responses, and giving space for some of them to be emotional gut punches / insightful would really take the game to the next level.

Overall, a lightly surreal, quick game about how we present ourselves to other. With reptiles :lizard:

Gameplay tips / typos
  • It should be “reptilian” instead of “reptillian” (it’s spelled correctly everywhere but on the initial TOC)
  • “The other two, stare at you with a look of tiredness and dissapointment.” should be “disappointment”
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