Stowaway by Nicholas Covington
Playtime: 7 minutes
This made me want to talk about:
- This pacey game about an unusual night delivers the joy of immediate impulse fulfillment—you can pretty much immediately implement any idea you have, it was very easy and non-frustrating to try all available ideas.
- There’s some nice humor generated by mentioning surprising elements like they were normal.
- I enjoyed exploring the different possible endings—although it’s a simple game the paths interact in ways that spark joy.
Notable line:
My one fervent wish:
I would have liked more of this! I think it could have maintained the same quick feeling and still incorporated maybe 1-2 more areas and questlines to experiment with.
Overall, a short game that carries itself lightly and proceeds quickly, delivery some unexpected/fun plot beats.