What's the least memory intensive data structure in i7?

Hm, I guess I could hack it up by replacing something like this:

Tool Components Axe {handle, blade} Wheelbarrow {wheel, left handle, right handle, well}

with something like this:

Tool Component Axe handle Axe blade Wheelbarrow wheel Wheelbarrow left handle Wheelbarrow right handle Wheelbarrow well

And then instead of choosing a random member of the components entry of the row with tool wheelbarrow, I could choose a random row with tool wheelbarrow and choose the component entry. It wouldn’t be that much more typing. What I’m doing with the table is more complicated, so there’d be more workarounds to do, but that might be doable. – If I didn’t have to e-mail it to Emily approximately today, having already been granted an extension.

BTW, does anyone know the name for the part of the wheelbarrow that you put things in?