What truly is a REALLY BAD IF game? 25% of games didn't make the cut!

It has taken me A WHILE, but we are finally at the end of this BAD journey. First by sharing some ideas, then by actually submitting games, and finally by putting my through this gruelling experience and playing and reviewing every single entry. Good think I didn’t promise to do the VN version too… it would have been too much!

As expected, some of us didn’t follow the rules and got disqualified because their entries were not only not bad, they were really good! Many edged the line between bad and good, with quite a few entries that were entertaining even though they were still pretty bad. And a few that were really bad.

So let’s quickly go back through the entries and see how bad (or not they were). They are only categorised, not ranked.

D-Tier: AKA the disqualified entries

C-Tier : Cut-Rate

B-Tier: Yeah… that’s bad

A-Tier: Atrocious

and finally…

S-TIER: Skin-crawling

THE ENTRIES THAT MADE ME WANT TO THROW MY LAPTOP AWAY

(lol, one of each type of IF: choice, parser, VN)

So what did we learn?

Bad games come in different shapes and form. There are some objective elements that make a game bad, like broken links, bugs, undefined commands, inaccessible interfaces… But at the end of the day, it still ends up being pretty subjective. What I found funny or entertaining wasn’t to the taste of others. What some people thought was pretty cool, others really didn’t like it AT ALL.

So yeah. 25% disqualifications, 3 games REALLY BAD.

We’ll be back in a few months to hopefully decrease the first, and increase the second.
(NO RAGRETS!)

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