stage fright, by Griffin Raynor
stage fright is a short horror Twine piece, with a looping component. During a student play, your sparring partner gets a nosebleed, bad enough that it freaks you out and stops you from performing the rest of the scene. Queue leaving the stage en embarrassment and… finding your way back to the start again. Reliving the same scene over and ov–
oh, no, actually. Just once. Because you run into some broken links which stops you from experiencing the other coded scenes (though some of them are broken in other ways). It is a bit of a shame, because the concept of the story is really interesting in and of itself, and the nightmare/horror loop to escape (as some sort of stage fright metaphor) is pretty cool to explore.
Why it is not a REALLY BAD IF game?
~ the horror loop is neat! I would never want to ever feel this happening, but it’s a cool concept!
Why it should be considered REALLY BAD IF?
~ broken passage links, making it impossible to explore all that there is (though a couple of hidden passages also look empty or with more broken links)
~ the transitions between passages make it a bit more funny than horrory
The I don’t know if its bad or not, because it made me howl:
~ the Eminem reference
Final decision: Unbroken the game so I can escape this loop of hell!