Okay, I have to jump in to say that I’ve been trying to figure out my favorites and I’ve been writing a thread about it (I’m down to my top 50 or so): The quest to make a new top 10 favorite games list
But, that’s a lot to read and you want to hear a variety of voices, so I’ll throw in a few of my favorites in a wide variety of genres.
For twine games, I love:
Stay? by Jade Lomax (a fantasy time loop game where you can kind of choose when the loop you have makes you happy)
Birdland by Brendan Patrick Hennessy (a girl at a summer camp gets a crush on another girl while having strange dreams where birds ask her bizarre questions about human nature)
Trigaea (can’t remember by who, but it’s a sci fi game with a resource gathering/upgrade cycle, so less story based and more action based but the story ends up being awesome.)
Choicescript games (I’ll only look at free ones for this thread unless you want commercial too):
Creatures Such As We is really beautiful to me. It has no stats that it keeps but lots of serious dialogue about game design. You are a tour guide on the moon that loves gaming, and the designers of your favorite game decide to take a tour with you as their guide.
A Paradox Between Worlds is by Autumn Chen (who has a ton of awesome games) where you alternate between a Tumblr simulator where you share your fanfic with others and actually playing your fanfic.
If you’re interested in branching out into puzzly/parser games, here are some fun ones to bridge the gap:
A Long Way to the Nearest Star is a twine game where you board a spaceship to find scrap to sell, but you find a mystery that needs solving, as well as a mysterious but friendly ship AI. Lots of puzzles, very cool.
The Den is a Twine story about two kids trapped in an underground bunker with someone named Father keeping them from the outside world. You go back and forth between the two kids to solve puzzles to escape.
If you like those and are interested in trying parser games (where you type commands), here are some fun ones to try:
Superluminal Vagrant Twin: This is a very very fun sci fi game where you travel space to rescue your twin. You pick up sassy crewmates, earn money, race, bounty hunt, etc. in an open world. It’s parser based, but the commands you type are always visible on screen.
Impossible Bottle is completely different. This game is just about a kid whose dad asks her to clean the house. But it turns into a really bizarre adventure. It’s a parser game with a lot of puzzles, but has clickable commands so that the whole thing can be done without any typing (except for one key moment).
If you feel up to complete parser games, Drew Cook has a lot that are very beginner-friendly. Marbles, D, and the Sinister Spotlight is short, fun, looks great with pictures, and has like 20 different help systems.
(These are tailored as recommendations. My personal favorites are slightly unhinged and are in that thread I linked).