What IF are you playing?

I’m playing The Lurking Horror, sort of a baby Anchorhead set on the campus of a fictionalized MIT. I’m having a lot of fun, until…

Screenshot 2025-08-03 at 1.02.00 PM

Why, Infocom, why?

On the bright side, I find it one of Infocom’s most entertaining games, so far with no puzzles that I’ve found unfair or unduly head-scratching. I think I’m pretty near the endgame now, but I need to go back and redo it, being more frugal with my flashlight.

What are you playing?

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That was one of the first Infocom games I played seriously, and I agree, it’s a solid gateway in terms of difficulty and the Lovecraft pastiche makes it pretty accessible if you’re into that sort of thing (I’ve also spent a bit of time on the MIT campus so the guided-tour element was fun too).

I’m currently taking a bit of an IF break between the Thon and ParserComp, and next month’s Comp - been working my way though Final Fantasy 3, which of course never came to the West back in the day. It’s the first use of the series’ job system, which is fun, though it’s missing some of the finer touches that make it work so well in FF5 (like unlocking abilities as you level up jobs, and allowing some flexibility to customize them).

EDIT: I just realized the title indicated the thread was limited to IF, oops!

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I’ve been playing the TADS version of To Hell in a Hamper. Sometimes I literally laugh out loud and get odd looks.

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Having recently learned of its existence, I’m playing through some of the games from subQjam 2019! They’re not all on IFDB for some reason, but I’m working on adding the missing ones.

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(I’m also still checking in on Ryan Veeder’s Authentic Fly Fishing every day, because I have yet to see a pileated woodpecker and thus am still missing the pesky bird-guide-completion badge…)

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I started Not Just an Ordinary Ballerina in the hope that I’ll finish it close enough to Christmas for it to be seasonal. I’m 18/232 points in. This game is going to be tough. (early puzzle spoilers) A base-conversion maths puzzle as the first major puzzle of the game, followed by an unlabelled control panel for a rotating elevator? Good grief. This might take until next Christmas.

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The author’s Only Possible Prom Dress is a combo sequel-remake; it’s also set in a mall and has a lot of similar puzzles, but I think it’s a bit more aligned with modern sensibilities. So depending on how you wind up getting on with Ballerina it might be good either as a follow-up or a lead-in!

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I played through Shogun recently. I think it’s the only one of the Infocom 35 I had never really tried. I leaned heavily on the hints. I would describe it as an experiment that doesn’t work, but I think the basic structural concept may have some merit.

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I’m playing a bit of the Dragon Quest 3 remake; it’s really excellent! It’s not IF, though all of the player feedback comes via text and numbers. So perhaps one’s milage might vary.

…but I’m not playing as much as I’d like. My project plan says that my work-in-progress will be ready for a bit of testing in two weeks, and my laptop died a week ago. I’m behind on just about everything.

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I’ve just started playing Infocom’s Moonmist. I chortled when I was introduced to Jack.

My fiance, Lord Jack Tresyllian," Tamara introduces him. “Jack, this is my friend from the States, Lord Tufty Mctavish.”

“So you"re that famous young sleuth whom the Yanks call Lord Sherlock!” says Lord Jack, shaking hands.”

So many Lords :joy:

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If I remember rightly, it’s not just a base conversion puzzle, but a base conversion puzzle involving multiple non-denary bases, with only minimal clueing that this is the case? I started that game some time last year, sunk more than a dozen hours into it and got nowhere near completion.

Have you found any of the mazes yet?

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Perhaps some thread drifting is best moved into Playing/game hints ? :wink:

Best regards from Italy,
dott. Piergiorgio.

As for me: having just finished Quotient, I’ve just started beta-testing an IFcomp game, but I’m also working on my on-again, off-again attempt to actually finish Adventure. (I don’t like having to draw paper maps, and my spatial memory is good enough that I can get away without it for most games that are set on something reasonably close to a grid, but the caves in Adventure are very far from that!)

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Some day I plan to finish Adventure, 45 years after I started.

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yep! Unless I missed a bigger clue (very possible!), the main hint is the two sums in the children’s play area which are wrong in base 10, but work if you use different bases. Thankfully I’m pretty good at spotting this kind of thing, so I’ve got by without help so far, but if that’s where we’re starting the difficulty curve, I’m sure I’ll be visiting the Game Hints forum soon enough.

Not yet, and the phrase “any of” is worrying me.

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I’m playing Anchorhead. This’ll be my second attempt. I tried playing two or three years ago — loved it — but made two critical errors: I didn’t have transcripts on (because I didn’t know transcripts were a thing or why anyone would need it) and I waited too long between play sessions (“too long” meaning several months). As a result, when I returned to the game I frantically ran around my new house and the university grounds searching everywhere for my husband, then gave up and stared at a wall in the cellar lmao. I could not for the life of me remember what I was doing, where I was meant to be going, and what I’d already tried before.

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Finished The Lurking Horror. Only had one hint, which I think was a pretty tiny hint. Which makes this one of my most successful Infocom playthroughs ever. Also it has a shaggy dog element to it (note to @DeusIrae) that I swear I was unaware of when I wrote BOSH.

The maze (it’s Dave Lebling, there had to be a maze) is quite clever by the way.

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The other day I started my first ever playthrough of Zork I! I’ve played for probably an hour max and already died multiple ways. :sweat_smile:

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You haven’t lived until you have

died

in Zork…

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The troll’s axe stroke cleaves you from the nave to the chops.
It appears that that last blow was too much for you. I’m afraid you are dead.

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