What are your TADS projects?

I’m two years and a day into my project according to the git log.

Give me another 1 - 2 months and I’ll have… a cloak of darkness game… to show from this madness :stuck_out_tongue:

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Like others I imagine I sometimes have ‘issues’ sticking to one project. Just today I was thinking I should do a deep dive into the parser.t that comes with adv3lite to really learn how it works and also make a head-to-head gamebook-style IF using the webui. Then I came to my senses ;).

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I thoroughly enjoyed deep-diving the adv3 parser, it’s really quite a marvelous piece of machinery…

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Yeah it’s really well commented too. Now that I have Workbench mostly working the debugger helps a lot.

On second thought the head-to-head gamebook idea is becoming more appealing. Maybe it’s just 80s nostalgia striking again – the ones I played were from TSR.

Looking that up I also found this great/terrible story from one of the original authors.

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Figured I’d stop in and talk about my current project. My white whale is a love letter to Robb Sherwin’s games and old school creepypastas. You play a failed software and game programmer who left the industry in the mid 2000’s, who ended up (somehow) working at a bar that suddenly appears out of nowhere, in a sleepy little town which could’ve easily done the same. The Last Call isn’t a place that screams “hey, come check me out, I’m different!”, it’s more like one of those dive bars they right country songs about. In any case, our main man starts to see some weird shit go down, including, but not limited to: the sudden replacement of an old lady’s guide dog’s tail with a hissing and biting serpant, a little boy with some sort of energy-based weapon from the future, hamburgers that are obviously (though only to the PC) made from the meat of disappearing children, and the thing that kicks this whole thing off, the disappearance of one Roberta Briggs, the main squeeze of our main man. If anyone actually wants to play this, in which case I’ll be quite surprised, I’ll give some serious thought to working on it this year.

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Sounds interesting!