Here’s a tricky one. I need to know if the current action is the player giving an order to an NPC. Unfortunately, that doesn’t seem to be an action. When I use ‘debug actions’ and type ‘joe, go north’, no action is listed. Not even when it’s an order that the NPC has a CommandTopic for and is willing to carry out. And indeed, scrolling through the list of Actions in the LRM doesn’t reveal any obvious candidate.
I need to know this because if the player’s action is not this (or one or two other things, such as Examine), I need to use afterAction() to turn off a Fuse. If the player’s command is, for instance, ‘joe, pick up the tennis ball’, I need to know it. But it doesn’t matter what the actual commanded action is – the player could try instructing Joe to do any number of things – ‘joe, jump’, ‘joe, undress’ – I don’t care. Any of those actions should NOT turn off the fuse, so knowing what particular action Joe was commanded to undertake won’t help. I need to know what the PC’s action was in giving the order, so that afterAction() can be coded accordingly.