The long wait is over: we’ve just released a new version of Vorple!
Version 3.1 of both Inform 6 libraries and Inform 7 extensions can be downloaded here: vorple-if.com/download.html
Here are some highlights:
- Major issues have been fixed, including broken save/restore, double prompts when the game had ended, and occasional line break issues
- New extension: Status Line, which creates a status line similar to the standard status line, but with extra flexibility and automatically adjusting to small screens
- Added conceptual support and documentation for state-based user interface updating, which lets projects that extensively modify the user interface to work together with Inform’s own undo/save/restore/restart features
- Full support for accented and non-English characters
- Improved audio features, including preventing a music track or playlist from unnecessarily restarting when asking it to play while it’s already playing
- Significantly smaller interpreter file size, which makes games load faster and saves bandwidth
- Internet Explorer 11 support
- New web site (vorple-if.com) with a new look and more extensive documentation
If you have an existing project that uses the 3.0 preview version at the moment, it’s recommended to upgrade to the new version. Changes required to the Inform code should be minimal as there are very few changes to the Inform syntax. Check the changelogs (links above) for anything marked BREAKING CHANGE which are the most likely areas to need adjusting.
Other related things of note:
- Hugo Labrande (the I6 library maintainer) made a very cool looking demo game and an introductory video. It’s available in English and in French.
- Natrium729 has experimented with packaging Vorple games both as Android apps and desktop standalone executables for offline play.
- Something to watch for: Inform 7 team’s plans for the future of I7 open up even more possibilities with Vorple integration. See Graham Nelson’s presentation about the subject from last summer.
Also, a huge thanks to the above mentioned people and also others who have posted bug reports, developed related technology and used Vorple to make games!