Sheep Crossing by Andrew Geng
This is a short parser game version of the old puzzle of how to get three things across a road or river or similar, without things going awry. I had to program a solution to this puzzle 30 years ago in computer science undergraduate class. So I know it well.
My main critique is that the game doesn’t establish itself very well. Yes I know I’m on my way back to grandmother’s house, to take her a sheep, a cabbage and a bear. But the game doesn’t say the sheep, the cabbage and the bear are right here! I honestly thought they were waiting on the other side of the river, so rowed across first. Which left things not going well back at the starting point. Albeit with a highly amusing result.
However that aside the game catches lots of amusing things you can do very nicely. I don’t want to quote examples here, because they are a bit spoilery, but a lot of the in-game responses to daft things were a highlight for me. So much so I would mess things up deliberately just to see what the game did. And it implements the classic puzzle well. Albeit a tricky first mini puzzle, that could maybe do with more clueing.
After my first hiccup I played through it quickly, knowing the solution. But I can see many people needing to replay, multiple times. Just try some daft things as well. There are hints in the walkthrough of some fun things you can try, hints you can also see in-game at the end of a successful play through.
So yup, a nice short game, that could have done with a bit more polish, but has some remarkably amusing elements, which were much appreciated by this judge. Thanks.