Eldritch Everyday: The Third Eye
Ok this tale of a car crash did not go as I expected. As a story it’s episodic, almost a strange combination of X-Files and some elements of Twin Peaks.
I played the most recent online version of the game, and gather that a number of earlier bugs have been fixed by now. I did run into a killer bug though, in chapter 2 I think. After filling the cups a second time with ashy water I reached a screen that said "The two sides of the scale tip back and forth, then,” and nothing then happened. At least I’m assuming it’s a bug, not an intentional state of limbo. And of course once I hit that there was no way to go back short of starting from the very beginning again.
However I was so intrigued by now I decided to replay from the start anyway, and try something different. And I got to the very end of the story, and an ending I was satisfied with.
There’s a lot that I like about this entry. The story is strong, the writing generally good, and the mix of genres and body horror is thoroughly unsettling. I lost count of how many times I said out loud “Oh that’s really disgusting!”
On the downside long sections - and especially at the start - weren’t as interactive as I’d like. But these were then balanced with other sections which modelled a more traditional parser game, with look / move / use hierarchy of options. Those parts were fun, and felt like I was taking control of the game.
There was also a nice balance in pacing between the various sections and chapters, albeit one that I think could have been improved interactivity wise earlier on.
And I liked that the player character was rather a well rounded one. That and the back story added to the experience a lot.
So yes, a killer bug that I could have done without, but I really enjoyed the rest. And I was intrigued enough to go back and start from scratch, which says a lot about how much I liked it.
Even with the pacing issues I really liked it. I’d like to have rated it higher, but with the killer bug still there it’s a 7.