Victor's IF Comp 2025 reviews

You Cannot Speak

When a competition game labels itself the ‘prologue to a science-fiction story’ one fears that perhaps it will only be the fragment of a game, rather than a full game. On the other hand, You Cannot Speak also claims to have a play time of half an hour, which is substantial enough. So this could go two ways.

Unfortunately, it goes the first way. This is just a small fragment of a larger game, and the fragment by itself has nothing to tell us. We are given a situation (new colony on Mars), a plot kicker (waking up with no voice), and the beginning of development (when we meet two people). And then it stops. The whole thing takes maybe five minutes.

I’m afraid the author has misjudged the nature of the competition, which is meant for full games. This would have been better as an entrant of IntroComp, although even there I feel that we haven’t seen enough to give much useful feedback. One thing the author should think about carefully is whether the Nazi-themed shower scene is a good idea; this will depend on the rest of the game. It might be a brilliant idea, or it might be wildly inappropriate. This is the main thing I would be looking out for.

Technically, the implementation is competent, although the author should remember to make more of the chosen actions disappear from the generated game text.

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