A new version of adv3Lite (the alternative library for use with TADS 3) is now available from http://dl.dropbox.com/u/58348218/adv3Lite/adv3Lite06.zip. If you wish, you can view the change log at http://dl.dropbox.com/u/58348218/adv3Lite/docs/manual/changelog.htm. Although I have retained the name adv3Lite for now (i.e. while it’s still in beta), the name will change eventually, and it’s becoming increasingly clear that adv3Lite should be thought of not so much as a Lite version of adv3 but as an alternative to it, an alternative that adds quite a bit of useful functionality, removes other functionality that many IF games don’t need, and aims at ease of use.
This version of adv3Lite more or less completes my current development plans, although there is still a bit of tidying up to do, and no doubt some rough edges that will still need smoothing off (for more details see the fuller posting at http://ericeve.livejournal.com/). If you’ve been hesitating about using adv3Lite for your own projects up to now, now might be a good time to try writing a game in it. I can’t guarantee it’s totally bug-free, of course, and there doubtless will be some rough edges, but the only way to catch the bugs and smooth off all the rough edges will be from user feedback, which I can only get if enough people give it a try!
So, who should consider using adv3Lite at this point, and why?
I believe adv3Lite has reached the point where it could now appeal to three potential groups of users:
- People who have tried TADS 3 but found the adv3 library a bit overwhelming.
- People who are familiar with TADS 3 and adv3 but are curious to try something new.
- People who might like to try TADS 3 but have been put off up until now by its reputed steep learning curve.
If you’re already familiar with TADS 3 you should find adv3Lite quite easy to get to grips with. If you’re not, then hopefully you should find learning it using adv3Lite quite a bit easier than learning it with the more complex adv3 library (although it has to be said that nothing is going to make learning an IF authoring system a trivial exercise).
BTW, if you’re wondering what makes this version appropriate for giving it a go, it’s partly because the Tutorial is now complete, partly because there’s now an Action Reference that should make it easier to look up information about action responses you may want to customize, and partly because I think the feature set is now more or less complete, barring any persuasive suggestions I may receive.
– Eric Eve