Turning on RULES and ACTIONS testing when play begins

Is it possible to turn on RULES and ACTIONS via the game source, in a when play begins rule? If there’s a bug or crash that happens early on, typing it in at the first command prompt is too late.

Never mind.

Apparently the problem was already solved, but for future reference here’s how you’d do it:

First when play begins:
	start debugging.
	
To start debugging:
(- <ActionsOn>; <RulesOn>; -)

(Not sure if it’s possible to do without I6 inclusions.)

Thanks!