I’m writing my first interactive story in Twine and I need a little help.
I have three possible endings to my story, and each one could be triggered if the player chooses two or more conversation paths along the way. In the story one ending sees the protagonist’s mom coming to their rescue, the second their friend coming to their rescue, and the third is that no one does. If the player chooses two or more of conversation paths with their mom, that will trigger the Mom ending, same with the friend. But I’m not quite sure how to program this. I’m thinking this may involve a boolean code, but I don’t really know how to tag the passages and to make sure that each ending fits the requirement of two or more triggering passages.
Am I making sense?
Thanks in advance for any help for a total noob!
Twine Version: 2
Story Format: SugarCube 2.31.1