Hey All–
Almost all of my dialogue is done with a TALK TO command. But I have some places where I need the player to SAY something to somebody, and I gleaned from examples that “To say talk to instead:” is the language. And it works fine.
But I cannot find the syntax for restricting saying something to somebody. For instance, I have a character in the game who I never want the player to say anything to, and the program stubbornly insists on picking that character first to say something to.
I’d like to do something like this:
Does the player mean saying something to Bobby:
it is very unlikely.
But that throws an error. My “Does the player mean talking to Bobby: it is very unlikely” rule doesn’t cover this. And I’ve tried numerous variations on this with no success. What’s the language for this?