I want to have it happen where if the player throws a crown at some statues, something will happen. I’m guessing that because ‘throwing’ is already an action in Inform that I’m writing the code wrong/confusing things. Any suggestions?
Throwing the crown is an action applying to one thing. Understand "throw the [crown]" as Throwing the crown. Understand "throw [crown]" as throwing the crown. After throwing the Crown at the Cluster of Statues: say "The statues’ faces twist in horror, one screams out, 'Death to tyranny', before they all collapse into piles of useless metal parts. You find that they were guarding a window obscured by a canvas shade."; Now the Painted Shade is in the Indiana/Kentucky Underground Railroad; now the crown is off-stage.