Testing gamebook conversion

I did see years ago someone attempting to convert the first Grail Quest book, The Castle of Darkness into an interactive game. I was intrigued as I have the full set of books but never saw any more of it, so I coded it myself.

If anyone is interested in bug fixing, the link is here:

Mainly to check consistency in screen elements, spelling mistakes, the fight sequences and experience points allocations (too much or not enough).