I have attached some code that was posted to me earlier. I’m having compile problems with it. This brings up some questions. Can you tell me where in my program I should place this? Is it causing problems because I still haven’t included my time-telling watch into the program? I’ve checked this code with the original that was posted to me and can’t see any copy mistakes
DefineIAction(LookAtTime)
execAction()
{
"The time is <<clockManager.checkTimeFmt('hh:mma')>>\n";
}
// This action should consume no time.
actionTime = 0;
;
VerbRule(LookAtTime}
'time'
| 'read'(|'the')'time'
| 'look''at'(|'the')'time'
| 'l''time'
:LookAtTimeAction
verbPhrase = 'look/looking at the time';
+watch: AlwaysWorn 'wrist wristwatch/watch' 'wristwatch'
"It is an expensive, rugged and accurate digital watch that you have had for
years. It currently reads <<clockManager.checkTimeFmt('[am][pm]h:mm a')>>. "
dobjFor(Open) { verify() { illogical( 'Only a jeweler could open that
watch ');}} “Error is on this line” <-
dobjFor(LookIn) asDobjFor(Open)
cannotDoffMsg = "Don't do that! It's crucial that you have your watch at this
time."
;
Tip: you can go to the source location of a compile error
by double-clicking on the error message in this window
----- begin build: Sat Jan 14 11:53:59 2012 -----
>t3make -Fy "C:\Documents and Settings\Frenchy\Desktop\The Magic Forest\obj" -Fo "C:\Documents and Settings\Frenchy\Desktop\The Magic Forest\obj" -o "debug\The Magic Forest.t3" -a -D "LANGUAGE=en_us" -D "MESSAGESTYLE=neu" -v -d -statprefix <@> -statpct "system.tl" "adv3\adv3.tl" "The Magic Forest.t" -res "GameInfo.txt"
TADS Compiler 3.1.0 Copyright 1999, 2010 Michael J. Roberts
The Magic Forest.t(567): error:
Missing right parenthesis ')' in argument list in invocation of macro
"VerbRule".
Errors: 1
Warnings: 0
t3make: error code 1
Build failed.
----- end build: Sat Jan 14 11:54:02 2012 -----
If I disable each section of the two sections of code, then everything seems better. Now that I have the watch section enabled, I got a compile error in the watch section at the line I have marked.
If I disable the very first code post then the watch code works great. Go figure!
This is far and away the worst design decision in C-derived languages. Distinguishing between those characters visually is really difficult.
A related gripe (and again, there’s no help for it!) is that most of the useful keys are positioned under the little finger of the right hand on a QWERTY keyboard. I don’t know where they are on Dvorak, but I have no intention of learning Dvorak, so it doesn’t matter. I’m constantly groping with that finger and hitting a semicolon when I want a single-quote, a backslash when I want a right-bracket, an equals sign when I want a hyphen – aargh!