I love all these diagrams. I’ve definitely seen something similar in one of my own notebooks (some arcane correspondences for a dead project that I can no longer even remember). I’ll see if I can dig it out later.
Exactly so! I’ve been chipping away at this game with political animals for ages (think Animal Farm but in a zoo and less 1-to-1 allegory). I’ll get there eventually.
Well, of course the mechanics are deeply rooted in the original Hunt the Wumpus - Wikipedia game. But I like to take old ideas, brush them off and tweak things slightly. In my game the player was not going to hunt a Wumpus, but rather xenomorphs. Alien: Romulus - Wikipedia rekindled my interest for the Alien franchise. Maybe one day when I learned enough JavaScript to get the user interface I want I can make it happen. I got the game mechanics itself pretty well done (in Dendry), but need to work on the visualization of things.
Speaking of design notes, I found 300+ pages of design notes for about 3 games, one of which is a massive sprawler (takes up most of the pages). Super happy and yet defeated that I still won’t have finished my current WIP after, like, 2 years. (It’s been just over 1 year so far and I’ve gotten nowhere.)