This is perhaps outside the scope of this forum, although I imagine most folks here are polyglots computer-language-wise at least.
I’m trying to adjust the width of the output within for a monitor within the .css (which I know a little bit more about than Inform7) and I’m not sure where to do it.
I’ve tried adjusting things all over and even pointed to a new .css in the html just to check I wasn’t dealing with a sever lag issue.
In the play.html it references #windowport div but that’s not in the style.css.
I can write a new css but it seems like this would be a simple adjustment plenty of folks have done before.
Ah, it looks like the div within the #windowport has position: absolute so it’s relative to its nearest “positioned” ancestor. Adding #windowport { position: relative; max-width: 60ex; } to style.css does what I think you’re looking for, but I didnt look through the whole layout and code carefully: there may well be a better way to do it…
I’m seeing a change when I set a width on BufferLine or a max-width on #gameport. Are you sure your CSS file is being loaded? Try putting your CSS directly into your play.html within the <style> element (within the <head> element).