Restrain the player?

I’m sure there is an easy solution to this that I missed, but I can’t find it.
I was wondering how do you restrain the player? For instance, let’s say the player is tied down by an evil villain as time runs down on his meniacal doomsday device; how would I make it so that the player cannot move west, east, south, or north and is effectively restrained?

Thanks for all your help!

Scenes are good for this.

The diabolical plot is a scene. It begins when Dr Evil is in the Villainous Lair. It ends when the Doomsday Device is switched off.

Then you can prevent going.

Instead of going when the diabolical plot is happening: say "You're kind of tied up here at the moment."

And for good measure, prevent anything involving the player’s hands.

Instead of doing anything when the diabolical plot is happening and (the action requires a touchable noun or the action requires a touchable second noun): say "You try to move your hands, to no effect."

Thank You!