Release Update Day updated releases!

Hey, I’ll join in. One of my older games has a square on the Great Play Marathon grid, so I thought it was a good opportunity to revisit it and make a few tweaks:

  • tweaked and improved the UI
  • improved hinting (esp. in ‘story’ mode)
  • improved information in the ‘tasks’ list (both modes)
  • replaced and improved a few images
  • a few backend updates to neaten stuff behind the scenes

But the biggest addition is a slightly experimental feature: ‘dynamic ambient audio’ has been added throughout the game – this mixes around 30 different sound clips as you explore – to make the game more immersive (or more annoying – you decide).

If anyone does give this a try (even if just for 10mins) - I’d love to know if this works (as I’ve discovered that audio cross-fading doesn’t work at all on iOS devices - but it should work on everything else).

Anyway, an updated version of the game has been uploaded today, and is available here: The Kuolema by radiosity

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