I have used Hybrid Choices in a few games and actually helped AW Freyr with its initial development. The latest version might not be in the IDE, so I have uploaded it here and it is available in the topic linked below.
Hybrid Choices allows the author to freely switch between parser and choice-mode (the player types a number to choose a menu option in choice mode) and choice contents are formatted like “pages” and the choices presented and the pages they lead to can also be offered or not based on normal I7 rules and the syntax of the extension.