Hello again all!
I’m still piecing together my custom Quixe interface and it’s time to get the status line working. I remember reading documentation on Quixe when I first started learning about it but now I can’t find the docs. I’ve looked all over @zarf’s site with no success.
I’ve compared my own results to that of an unblemished version of Quixe and I think I see the problem but don’t understand its cause.
When Quixe runs my game, it gets two important pieces of info in the update function:
windows: [
{
"id": 707,
"rock": 202,
"type": "grid",
"gridwidth": 100,
"gridheight": 1,
"left": 4,
"top": 4,
"width": 821,
"height": 28
},
{
"id": 705,
"rock": 201,
"type": "buffer",
"left": 4,
"top": 36,
"width": 821,
"height": 862
}
]
AND
Content [
{
"id": 707,
"lines": [
{
"line": 0,
"content": [
"normal",
" Communication's Station Score: 0 Moves: 0 "
]
}
]
},
{
"id": 705,
"text": [
{
"content": [
"normal",
"You materialize in the centre of a room filled with flashing lights and beeping consoles. Now you just have to figure out how they work..."
]
},
When I run my game in my own implementation, I get a similar “windows” value (with both the grid and buffer windows) but I don’t get the “lines” entry with the beautiful status line info, just the “text” entry with the main console information.
So I have two questions:
- Does anyone have the link to the Quixe documentation I read? The one that describes the metrics, updates, windows, etc.
- Can anyone let me know what I’ve done (or not done) that my implementation doesn’t get the “lines” entry in its update?
Thank you!