Should be there now.
PS: I was wrong about the DOS version not having separate lists of conditions and actions. It does, just like original Quill in that aspect.
If you want to get the database out of a compiled DOS game, the rule seems to be that the EXE header and code segment are 1330h bytes long. Then the rest of the file is the data segment and the database is at offset 1548h in that segment. Shouldn’t be hard to knock up qdb2txt and listqdb equivalents for that variant of the format.