In Quest 5 RC2, how do you make an object an enterable supporter, such as a chair or bed? I don’t see that functionality. I can put things on a bed, but I cant sit on it or lie on it.
Also, I don’t get how I can manipulate the room description to appear before the object description. It seems non-standard to have the visible objects appearing first.
Basically, objects and rooms are the same thing, so you can simply move the player on to an object. If that object is a surface, it will implicitly be “transparent”, meaning the player can “see out” from the object - everything in the containing room will be in the visible scope, but not the reachable scope.