Player's command including a (text) variable

With a little more subversion of Inform 7’s typing system, of course, it’s also possble to store topics in variables:

Lab is a room.

topic-holder is a number that varies.

To decide which K is (v - a value) as a/-- (name of kind of value K): (- {v} -).
To decide which topic is the topic (T - topic): decide on T.

Understand "Americano/Cappuccino" or "Double Espresso" or "Flat White" as "[coffee]".
When play begins:
	now topic-holder is the topic "[coffee]" as a number.

After reading a command:
	if the player's command includes topic-holder as a topic:
		say "Mmmm.... coffee!";
		reject the player's command.
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