Hey all-
So I have a sitch where I need the player to CHOOSE a number from a list. Here’s what I’ve got:
Understand the command "choose" as something new. Understand "choose [number]" as choosing. Choosing is an action applying to one number.
Carry out choosing a number:
if the platypus is visible:
if the number is 1:
say "Thing 1";
now the player is 1d;
otherwise if the number is 2:
say "Thing 2";
now the player is 2d;
say "Extra stuff applying to Thing 1 and Thing 2";
otherwise:
say "There's nothing to choose here.".
But whether the player CHOOSES 1 or 2, it gives the “Thing 1” response. What am I missing here?
Unfortunately I just made that up, but I can see the most mind-blowing game of the decade being a trippy game about a magic platypus who can change a PC’s dimensional state.