pausing an events table

Suppose you have a scene which runs through a table of events, like Example 159 in the manual: but you want to allow one action to suspend the scene for exactly one turn, what would that look like? (For instance, if the player says WAIT after event 6 on the table, event 7 will happen, but if she says JUMP, it’ll respond “You can’t jump that high!” and event 7 won’t happen till the next turn.)

If that’s all you want to do…

Every turn when not jumping during Lecture: repeat through Table of Lecture Events: say "[event entry][paragraph break]"; blank out the whole row; rule succeeds.

Elegant as usual with Inform, and I thank you. I usually wind up cribbing things like this–the programmer part of my head is broken, if there even is one.