I had an idea for a game, but it would require certain odd syntax which could not be parsed from a standard grammar line. As a workaround, is it possible to parse an arbitrary text into a stored action without triggering another turn?
I’ve considered “for reading a command” rules as are used in The Art of the Fugue, but that would have two downsides: the command is run as soon as it’s generated, and “every turn” rules are run in between. I could add a “before doing anything when [boolean]: [phrase] the current action; now [boolean] is false; stop the action.”, but that still runs a few other rulebooks before it’s stopped.