Looking down the road…
Parser games are awesome. I’d like to see more parser games appear in various competitions. I want to encourage more people to explore parser as a format. Toward this end, I’d like to run a mid-size parser-only competition.
Here are some ideas I’ve been tossing around about how this would work.
Parser games only
Any game not using a parser would be disqualified.
Games must be written between Dec 1, 2014 and Feb 1, 2015
This is intended as a mid-size comp rather than a major competition. Having a designated time window will make the competition more open and fun.
Games can be previously released, as long as they’re written in that time window
I’m thinking of Taleslinger’s New Year’s SpeedIF here. If someone starts a parser game for that event and wants to keep going and submit it to this event, that sounds fine by me.
Optional theme
There will be a theme suggested for inspiration. Using the theme is optional, although there will be a judging category for it - see below.
Open judging
Anyone who isn’t participating can judge the games. I’ll probably collect scores via SurveyMonkey.
6 rankings for each game
Each game receives rankings in Writing, Story, Puzzles, Use of Theme, Technical, and Overall (where Overall is basically “how much did you like it?”)
…leading to 18 awards total
Winner, second place, and third place in each of those categories.
Judges must play at least half the games
I don’t think we’re likely to receive so many entries that this is a hardship.
Judges must give feedback
In order for a judge’s ratings to be accepted, the judge must provide a few sentences of feedback on the game as well as the numeric ratings. This feedback will be delivered anonymously to the game’s author at the end of the competition.
For authors, talking about your own game is OK; talking about the competition is OK; talking about other people’s games is not OK; canvassing for votes is not OK
Trying to hit a middle ground between casual and strict.
No prizes
Just the acclaim of parser-loving people, and lots of attention and feedback for your game.
Feedback? Suggestions? Concerns?