Have you been wanting to write a TADS 3 game with padlocks in it? Not lockable doors, not lockable containers, but lockable padlocks that can be removed from doors and containers? Did the lack of an extension for this cause you extreme frustration?
No? That’s what I thought.
Regardless, I just developed a TADS 3 implementation of padlocks that I hope is good enough to be worth sharing. I just uploaded it to the IF Archive. Not sure how long it will take to show up there. Until then, see attached.
padlock.zip (10.6 KB)