I feel like part of the issue here is that a lot of us are programmers or mathematicians or otherwise skew to the ‘objective’ end of things, and have a very strong and very understandable desire for the results of the competition to be an objective rating of the relative quality of all the games. The best game should come in first, the next best game should come next, etc.
But any competition is not really a way to determine this. It’s a game where the quality of the entry plays a large part, but is not the only factor involved. Sports games are not always won by the better team. Political races are not always won by the better candidate.
If you have a favorite team, and think that they sports better than the other sportsers, you want your team to win the Big Sports, but cannot be entirely surprised if they do not, because Life Happens. And that doesn’t mean Your Team is bad, or anything, it just means they happened to lose.
We have had this discussion since, and I kid you not, the 90’s. We never end up changing anything because in the end, the rules are clear and understandable to everyone, and because while the system can be gamed, any system can be gamed, and the problem is the person gaming the system, not the system itself. You put in checks to guard against ‘obvious’ cheating, and most importantly, try to foster a community that Doesn’t Do That Sort Of Thing.
Personally, back when I could play all the game in the comp (~30 games or so), I would sort them by my favorite to least favorite, and give about three 10’s, three 9’s, etc., meaning I’d always give out a handful of 1’s. This spread my ‘voting influence’ over the entire field somewhat evenly. I know of other people who wanted their vote to mostly count towards determining the winner, so would hand out a single 10, maybe a couple 8’s and 9’s, and give everyone else 5’s and under.
When the comp got too large for me to play every game any more, I felt less comfortable doing that, and started judging vaguely based on what I would have given a game in previous years. At this point, the number of judges has grown enough and my sense of how much it matters has decreased enough that I felt OK this year ‘using all the numbers’, even though I did not feel like there were any games that didn’t belong in the comp. On the contrary, I could feel the love and care put into every single game I played, even the ones I didn’t care for. It was a good comp!
So while there is a definite gestalt opinion that 1’s are ‘objectively terrible games’, and therefore would not give a 1 to any ‘honest entry’, there are a lot of other ways to vote out there, and in the end, the comp is a game. We pour gatorade on the winner, and move on with our lives. And I’ll echo what many many people have said in this conversation that’s been going on for over 20 years: in the end, the comp is more ‘about’ the attention and the reviews and the support than it is about the ranking. The ranking is the excuse we use to come together and celebrate the collective creation of art; the ranking isn’t ultimately what we’re here to celebrate.