When I’m using dgddebug
and I execute a query (rather than a game action), I get some odd output:
Saguaro; wiffs of evaporating gasoline linger in the chill air. On the dash you
can see a piece of jade.
> (tree)
#middle-of-nowhere (dark)
#tower #in
#sagebrush #in
#desert-sand #in
#tire-tracks #in
#pickup-truck #in
#knock #in (lit)
#cigarettes #heldby (handled)
#lighter #heldby (handled)
#wallet #heldby (handled)
#license #in
#receipt #in
#jacket #wornby
#emotional-baggage #heldby (handled)
#jade #in
#headlights #partof
#wiffs-of-gasoline #in
#saguaro #in
Query succeeded: (tree)
> l
Query succeeded: (get input [l])
Middle of Nowhere (in the pickup truck)
The tire tracks from the south stop abruptly here, but where the hell are you? The desert sand and clumps of pale sagebrush are all your dimming headlights pick out before barely reaching the concrete building to the north.
Notice the extra Query succeeded: (get input [l])
?
At first I thought this had something to do with the script I use to invoke dgdebug, but I also see it when I run dgdebug directly in terminal.
This is on OS X.