Object conditions.

The day after I posted that advice, I played Pacian’s Superluminal Vagrant Twin and saw that it allows the player to take and drop ship’s crew and passengers. This works, because the world model is coarser-grained and more abstract than usual:

>take aurea
Aurea climbs aboard and slides into the co-pilot's seat. "Okay, let's launch. Unless you want to check your ship's status first."
 
>status
Credit balance: 0k (That is to say: you're broke.)
Equipment: spacesuit (don't need air)
 
Crew:
Yourself, Aurea and Szymon
 
Installed systems:
jump drive (superluminal travel)
 
Fuel:
2/5 fusion cells charged
 
Readable Data:
debt note, flight manual, ship's log and trading log
 
Cargo:
nothing

>drop aurea
Aurea slouches into the co-pilot's seat. "Yeah, you're kinda stuck with me now."

So, I stand by my recommendation in this case (“You are carrying: a tamed woman”), but it’s clear that it can work in the right circumstances.