Hmm, that’s unfortunate. The example is missing the adv3 include at the top.
#include <en_us.h>
#include <adv3.h>
gameMain: GameMainDef
initialPlayerChar = me
;
versionInfo: GameID
name = 'My First Game'
byline = 'by Bob Author'
authorEmail = 'Bob Author <bob@myisp.com>'
desc = 'This is an example of how to start a new game project. '
version = '1'
IFID = 'b8563851-6257-77c3-04ee-278ceaeb48ac'
;
firstRoom: Room 'Starting Room'
"This is the boring starting room."
;
+me: Actor
;
(For the actual problem, bcressey’s answer should help you.)
You can put “-D LANGUAGE=en_us” in your makefile so that you don’t need to specify it every time. Also, you can name your makefile “Makefile.t3m” instead of “mygame.t3m”, so that you only need to type “t3make” or “t3make -d” (for a debug build) without needing the “-f mygame” option. It’s way quicker to build your game that way.
That is unfortunate; thanks for catching it. In my current documentation set the omission appears only in the HTML version of the Getting Started Guide, not the PDF version. I’ll send a corrected version of the relevant HTML page to Mike Roberts straight away.