currently working on my first text adventure, I ran into a bug when you play the game within a browser using the parchment parser.
The part in which the error occurs is:
Calling is an action applying to one topic. Understand "call [text]" as calling. Carry out calling: if the topic understood matches "Melissa" and the player is carrying the smartphone: clear the screen; say "You are calling Melissa … she replies 'hey darling. are you fine?'"; say paragraph break; if player consents: say "really???"; say paragraph break; otherwise: say "oh i see!";
The code works fine in any client. But not in a browser. If you call Melissa, the question appears but the input is gone, so no answer could be given.