New to this [Comp submission strategy]

Perhaps this is call for ReboundComp - a festival of games that may have been forgotten or did poorly on release which are updated for a second try.

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…ok my brain went somewhere entirely different with that prompt.

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I was trying to think of a better term, like you broke up but are on friendly terms and considering getting back together. My initial impulse was BootyComp. Or Friends with benefits Comp… no, horrible. No. I know, I’ll do better in the future.

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That would be the Broke Upish Comp, right @anon66621404 ?

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Ahahaha, can you imagine? Enoch and Esme would be a shoe in for little meowmeows to toss into a Twine for that.

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Seriously though, Text Adventure Literacy Jam 2023 has about US$350 in cash prizes, so you should all be working on a text adventure suitable for beginners, rather than all this frivolous chit chat. You can put your winnings towards that luxury yacht.

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I am beginning to realise this from my first ā€˜spring thing’ entry this year! (wish I had seen this sooner :slight_smile: ) - In my defence, other ā€˜life’ things got in the way - but really should have asked the community for help. I also think that, from the few people who have reviewed my game, diversity is the key. We all seem to have differed ā€˜ideas’ of how to tackle a problem in a game and the goal is to cover as many of these bases as possible.

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From my point of view, this is exactly right. I like to have a lot of testers because each one tries things in a different way (maybe one tester closes every door after they go through, one types GET instead of TAKE, one tries to examine the location itself, etc.). It makes the game a lot better to have more testers since collectively they’ll try just about anything a general player will.

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