I’m happy to report that I played “Ghost King” all the way through in PerlScott yesterday. I found one minor bug and have a couple of suggestions.
First the minor bug. The game uses “GET” in an unsual way (not picking anything up but doing other things instead). As it is now I do the right tings but get an “You can’t see that here!”. I think the check on line 1296 to before the call to the subroutine “handle_carry_and_drop_verb”. If I try it it behaves as excepted.
And some suggestions:
- You might consider implementing the on letter abbreviations for directions, inventory and look. It probably wasn’t in the 4.6 release but it’s quite tedious to type “GO” before efery direction. I tried the following code on line 624-
if ( length( $keyboard_input_2 ) == 1 ) {
if ( lc( $keyboard_input_2 ) eq "n" ) { $keyboard_input_2 = "go north" };
if ( lc( $keyboard_input_2 ) eq "s" ) { $keyboard_input_2 = "go south" };
if ( lc( $keyboard_input_2 ) eq "e" ) { $keyboard_input_2 = "go east" };
if ( lc( $keyboard_input_2 ) eq "w" ) { $keyboard_input_2 = "go west" };
if ( lc( $keyboard_input_2 ) eq "u" ) { $keyboard_input_2 = "go up" };
if ( lc( $keyboard_input_2 ) eq "d" ) { $keyboard_input_2 = "go down" };
if ( lc( $keyboard_input_2 ) eq "o" ) { $keyboard_input_2 = "go out" };
if ( lc( $keyboard_input_2 ) eq "i" ) { $keyboard_input_2 = "inventory" };
if ( lc( $keyboard_input_2 ) eq "l" ) { $keyboard_input_2 = "look" };
};
There probably is a more elegant way to do this in perl (regexp?) but this worked.
- Looking at the original TRS-80 screenshots (www.filfre.net/2011/06/adventureland-part-1/) with it’s 64 characters screen it think the startmessage should look something like this:
*** Welcome ***
Unless told differently you must find *TREASURES*
and-return-them-to-their-proper--place!
I'm your puppet. Give me english commands that
consist of a noun and verb. Some examples...
To find out what you're carrying you might say: TAKE INVENTORY
to go into a hole you might say: GO HOLE
to save current game: SAVE GAME
You will at times need special items to do things: But I'm
sure you'll be a good adventurer and figure these things out.
Happy adventuring... Hit enter to start
- Change the prompt to "Tell me what to do? " with a question mark and no CR (TRS-80 look & feel).
That’s it (for now)!
(I’m not comfortable enough with Perl yet to mess with the GitHub-project so I let you do the changes that you feel is relevant. But I will create issues for this.)