New CYA: The Adventures of Phoebe McGee

This thread discusses the (simple) steps needed to get Adventure Book working with the newest version of Inform:

https://intfiction.org/t/adventure-book-extension-wont-compile-in-6g60/1663/1

–Erik

Good morning all.

Neo, thank for what you have done. I’ll get a cuppa here in a moment and take a look. Thanks! I am fond of that simple story because of how my four-year-old gd Samantha responded. She sailed through it making choices along the way, all involving the more risky options. I need to do another more challenging for her. I think this is how IF starts at an early age. I would certainly encourage her later to create something at chooseyourstory.com and then “graduate” to I7 when she’s ready.

Erik, looking forward to trying out the Adventure Book extension again. I tried using it about six months ago and couldn’t get it to work. Time to dust off I7 and try again.

If I decide to go back to I7 I shudder at the thought of trying to port the the current “Adventures of Phoebe McGee.” The support at chooseyourstory.com has been excellent, but not having a file of the story has always bugged me. The support I have received here is wonderful since this forum more active.

Greetings all. See my post about Adventure Book at:

https://intfiction.org/t/adventure-book-extension-wont-compile-in-6g60/1663/1.

I may have to go to an older version of I7.

I got Zoom to run the Lilly file.

Sorry. My fault. I should have been clearer.

The Adventure Book extension is currently broken. One of the recent updates for Inform 7 added some syntax which the extension uses to define how to turn on and off certain flags. Ed Griffiths (the author of the extension) is aware and in the process of fixing it.

Lilly of the Forest is written using my extension (not yet released). For all purposes it looks like Adventure Book in your example purely because I kept the Adventure Book functionality as part of its feature set. I did, however, mess around with some of the terminology. In my version ‘activate’ and ‘deactivate’ are used in the place of ‘give’ and ‘remove’, and the inventory now utilises a flag-based set-up rather than IF’s usual player inventory. (This allows me to create a second ‘psychological’ inventory and dictate whether items can have a general use or a specific one).

Where does that currently leave you?

Well, I imagine Ed will probably have the new version of Adventure Book up on the Extension repository soon.

Some time after that mine will be done.

Until then, yes, you can use an older version of Inform 7, but be aware that at some point you will have to rewrite the source code again if you want to use newer versions of Inform 7.

Hope that helps.

Greetings all.

I have Adventure Book running properly with the most recent version of I7. I looked over the documentation for the extension once again. I would need to have a much better understanding of I7 to be able to port The Adventures of Phoebe McGee to I7 with Adventure Book.

This story has quite a few variables and some fairly sophisticated page and link scripts. And there is still much to learn to effectively use the tools at chooseyourstory.com.

No doubt I could use the “Running Inform Code” as part of the Adventure Book to duplicate all of that, but I will not have the patience or frustration tolerance to figure out how to do this. As it currently stands, Adventure Book in I7 does not have the complexity of what is available at chooseyourstory.com.

The problem with using a website to develop the story is facing a horrendous task of editing later. The writer does not create and save a file locally. There is no search and replace. Someone has to be online to read it.

Even with these liabilities, I’m impressed with the CYOA that can be created at chooseyourstory.com. I like using pictures for each page. I’m still trying to figure out scripts but see their potential. The next time (if there is another time) I will need to write everything beforehand and make sure it’s ROCK solid before putting it into the website format. And then hope that the early readers don’t find mistakes because most are going to be difficult to find unless accompanied by page titles.

So now I’m focusing on finding and correcting the minor mistakes in the current story, listening to comments, and taking time to decide on the next effort. I may focus on writing short stories for 4-8 year olds who have parent help.

I have learned a lot from those who posted in this thread and appreciate your help. I am looking forward to Neo’s extension. Thanks!

Hey Chuck,

I’m sure you’ve looked into this already, but, if you haven’t, you might want to check out the terms and conditions of using Choose Your Story. Effectively, they now can do anything they like with Phoebe…

Thanks Neo.

Of course I’m not fond of this kind of statement buried somewhere on their website.

I can imagine their motivations for doing so are not nefarious but have something to do with making their site available to the general public. I don’t think they are looking to harvest stories for their own commercial use.

If the movie “The Adventures of Phibber Maglee” shows up in the theater or the TV feature of the week I’ll contact my lawyer. :open_mouth:

I write and publish for the general public as part of my professional work at the university. Phoebe is actually part of that work. The project is unusual (odd perhaps), but according to U.S. law I don’t believe a statement like that allows them to take my work and claim ownership. They own the code used on their website and the “engine” that “drives” the story (that’s what “Contents” might mean in the statement). They would be in their rights to simply delete all of Phoebe if they want (that possibility makes me nervous). They should have that kind of control. If I want to take my words and put them into a different format, I could do that. In other words, they do not own what I said but do own the way it’s said.

In the past I have had colleagues tell me that I cannot copyright what I write at the university. That is wrong unless it’s done as a contractual work for hire (like what’s done with many federal publications). But I am obliged to allow the university to have control over distributing or making available what I’ve written.

Now what does this mean for me right now? First of all, so good to have the statement you sent me. I may start a thread in their forum about it and see what pops up. Second, would I write another story at the website? I don’t know. It gives me pause. More important is traction for what I’ve done. If Phoebe doesn’t get it (being read and making a difference) I will not invest the time required to do another. The idea that a CYOA type story could make money makes me chuckle.

Thanks again for taking the time to inform me about this.

It’s really not that far-fetched idea: Choice of Games sells their products for smartphones. I don’t know what their sales figures are but I do suspect they’re significantly more than zero.

Juhana,

:blush: Of course you are right. With all the new opportunities for delivery, why not see writing such fiction as generating income.

I enjoyed looking at the Choice of Games website. I didn’t go deep into any of the stories but the one I looked at seemed to be functional. Never asked to pay. I also liked their simple rationale for the CYOA format.

Another opportunity for writers. I hope their program has some of the sophistication found at chooseyourstory.com. Items and variables used in scripts are very useful.

Thanks for letting me know.

I looked at the docs for ChoiceScript at Choice of Games. It does appear to have both variables and scripts. So I’m going to dig a little deeper and do some experimenting with it. I’ll try porting Lilly first. Nice to see the option.

Not to mention U-Ventures, official CYOA, Fighting Fantasy, and an awesome Aussie series Gamebook Adventures… Just to name the commercial ones. All of these are available on the iStore.

In fact, arguably, CYA/gamebooks are more commercially viable right now than full-blown interactive fiction.

I’m guessing Zarf hopes to kick that trend a little in the other direction. :wink:

Greetings all.

I have now examined the 261 pages and the 494 links in the story and hopefully corrected all the spelling and grammar errors. It also has 58 variables and 71 scripts. Whew!

I have enjoyed all the comments in this thread. Thanks for caring.