First of all, a big thank you for creating this extension! I’ve been trying to include as many as possible of the extensions included in Aaron Reed’s Player Experience Upgrade in my game, and this is a big help.
Unfortunately I can’t get it to work with Smarter Parser by Aaron Reed, which works fine by itself. The error message I’m getting is this:
Problem. In the text at '"[as the parser]If you can see an o [...] of this location again.[as normal]"' , the text substitution '[as normal]' ought to occur as the ending part of its construction, but it appears to be on its own.
This refers to this line of Smarter Parser:
unnecessary movement rule "[as the parser]If you can see an object, you can usually just interact with it directly without worrying about your position[if player is enclosed by something] (although since you're in or on something, you may need to type EXIT first)[end if]. Try a command like EXAMINE [get noun example] for a closer look at something[if the number of sp_viable directions is at least 1], LOOK to get a new description of this location, or a direction like [get direction example] to move to a different location.[otherwise], or LOOK to show the description of this location again.[as normal]"
Commenting out the entire Unnecessary Movement section of Smarter Parser allows the game to compile, but I get a run-time error when I try to invoke the Stripping Pointless Words message (by typing "anyway get ").
So the two extensions are not compatible. I only mention this because, in the documentation for Neutral Standard Responses, you recommend using Smarter Parser alongside.