Move Counter

Hi everyone,

Is it possible to set up a move counter that only decreases when the player successfully moves from the current location to a different location? I’ve done something using “Every turn:” but this decrements even if the player tries to go in a direction that doesn’t exist resulting in the “You can’t go that way.” result.

Thanks in advance!


You can use the going action’s carry out rules to increment the counter. It runs only when the going action is successful.

Move counter is a number that varies.

Carry out going:
	increment the move counter.

Brilliant! That works perfectly, thanks Juhana!