More Zork content that is also Spellbreaker content (May 29 update)

My series on Spellbreaker over at Gold Machine hasn’t ended. I’ve come to believe that I need to step back and discuss why Zork is a six-game thing aesthetically rather than an open-ended commercial proposition. Given the shift in direction, I thought I would make a new thread rather than continue updating the Spellbreaker Let’s Play.

To do this, I had to step back and talk about the wider world of Zork history and branding.

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It’s fine as it is. You can also use my name or my nick. Do what’s most convenient for you (I’m not in this business for the glory :slightly_smiling_face:).

EDIT: Great article (as always).

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The conversation about Zork’s rhetorical situation continues. This time, the focus is on the concept of “authorship” as evinced by Infocom in its early days.

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I take a closer look the authorship and subject matter of Zork I, arguing that it scaffolds important themes and motifs that would recur throughout the series.

Edit: it’s possible that I will reach the limit for contiguous replies. If so, I will update the OP, but stop adding to the thread.

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With Zork II the plot of the Zork trilogy becomes clear(er). I continue to discuss it while also introducing some overarching themes to be discussed later.

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My efforts to characterize the Zork and Enchanter trilogies as a single, unified work, continue with a brief return to Zork III.

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